Include dependency graph for node_visuals.h:
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Classes | |
| struct | NodeVisuals |
Namespaces | |
| namespace | scene |
Functions | |
| static MaterialType | alpha_mode_to_material_type (AlphaMode mode) |
| get fitting material type for an alpha mode | |
|
inlinestatic |
get fitting material type for an alpha mode
References ALPHAMODE_BLEND, ALPHAMODE_CLIP, ALPHAMODE_OPAQUE, TILE_MATERIAL_ALPHA, TILE_MATERIAL_BASIC, and TILE_MATERIAL_OPAQUE.
Referenced by getAdHocNodeShader(), and NodeVisuals::updateTextures().
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