Definition s_mainmenu.h:11
void handleMainMenuButtons(const StringMap &fields)
process field data received from formspec
Definition s_mainmenu.cpp:48
void setMainMenuData(const MainMenuDataForScript *data)
Hand over MainMenuDataForScript to lua to inform lua of the content.
Definition s_mainmenu.cpp:9
void beforeClose()
Called before the menu is closed, either to exit or to join a game.
Definition s_mainmenu.cpp:80
void handleMainMenuEvent(const std::string &text)
process events received from formspec
Definition s_mainmenu.cpp:26
Definition guiMainMenu.h:10