Definition s_mainmenu.h:12
void setMainMenuData(const GameErrorData *data)
Hand over MainMenuDataForScript to lua to inform lua of the content.
Definition s_mainmenu.cpp:10
void handleMainMenuButtons(const StringMap &fields)
process field data received from formspec
Definition s_mainmenu.cpp:49
void beforeClose()
Called before the menu is closed, either to exit or to join a game.
Definition s_mainmenu.cpp:81
void handleMainMenuEvent(const std::string &text)
process events received from formspec
Definition s_mainmenu.cpp:27