Luanti 5.11.0-dev
 
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anaglyph.cpp File Reference
#include "anaglyph.h"
#include "client/camera.h"
#include <IrrlichtDevice.h>
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Functions

void populateAnaglyphPipeline (RenderPipeline *pipeline, Client *client)
 

Function Documentation

◆ populateAnaglyphPipeline()

void populateAnaglyphPipeline ( RenderPipeline * pipeline,
Client * client )

References RenderPipeline::addStep(), create3DStage(), RenderPipeline::createOwned(), and RenderPipeline::own().

Referenced by createPipeline().

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