Offset camera for a specific eye in stereo rendering mode.
Definition stereo.h:14
OffsetCameraStep(float eye_offset)
Definition stereo.cpp:13
core::matrix4 move
Definition stereo.h:23
void run(PipelineContext &context) override
Runs the step.
Definition stereo.cpp:30
void reset(PipelineContext &context) override
Definition stereo.cpp:25
core::matrix4 base_transform
Definition stereo.h:22
Provides default empty implementation of supporting methods in a rendering step.
Definition pipeline.h:310