#include "irrlichttypes.h"
#include "irr_v3d.h"
#include <iostream>
#include <string>
#include "pointabilities.h"
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Classes | |
struct | PointedThing |
An active object or node which is selected by a ray on the map. More... | |
Enumerations | |
enum | PointedThingType : u8 { POINTEDTHING_NOTHING , POINTEDTHING_NODE , POINTEDTHING_OBJECT } |
enum PointedThingType : u8 |