17 true,
UDPSocket::CreateEphemeral(false), true, nullptr
27 m_script = std::make_unique<ServerScripting>(
this);
28 m_modmgr = std::make_unique<ServerModManager>(
nullptr);
void SendChatMessage(session_t peer_id, const ChatMessage &message) override
Definition mock_server.h:35
MockServer(const std::string &path_world="fakepath")
Definition mock_server.h:15
void createScripting()
Definition mock_server.h:26
Server(const std::string &path_world, const SubgameSpec &gamespec, bool simple_singleplayer_mode, UDPSocket &&socket, bool dedicated, ChatInterface *iface=nullptr, std::string *shutdown_errmsg=nullptr)
Definition server.cpp:280
std::unique_ptr< ServerModManager > m_modmgr
Definition server.h:490
std::unique_ptr< ServerScripting > m_script
Definition server.h:487
u16 session_t
Definition networkprotocol.h:27
Definition chatmessage.h:20