#include <optional>
#include <utility>
#include <stack>
#include <unordered_set>
#include "irrlichttypes_bloated.h"
#include "irr_ptr.h"
#include "inventory.h"
#include "inventorymanager.h"
#include "modalMenu.h"
#include "guiInventoryList.h"
#include "guiScrollBar.h"
#include "guiTable.h"
#include "util/string.h"
#include "util/enriched_string.h"
#include "StyleSpec.h"
#include <ICursorControl.h>
#include <IGUIStaticText.h>
Go to the source code of this file.
Classes | |
struct | TextDest |
class | IFormSource |
class | GUIFormSpecMenu |
struct | GUIFormSpecMenu::ListRingSpec |
struct | GUIFormSpecMenu::FieldSpec |
struct | GUIFormSpecMenu::TooltipSpec |
struct | GUIFormSpecMenu::parserData |
struct | GUIFormSpecMenu::fs_key_pending |
class | FormspecFormSource |
Enumerations | |
enum | FormspecFieldType { f_Button , f_Table , f_TabHeader , f_CheckBox , f_DropDown , f_ScrollBar , f_Box , f_ItemImage , f_HyperText , f_AnimatedImage , f_Unknown } |
enum | FormspecQuitMode { quit_mode_no , quit_mode_accept , quit_mode_cancel } |
enum | ButtonEventType : u8 { BET_LEFT , BET_RIGHT , BET_MIDDLE , BET_WHEEL_UP , BET_WHEEL_DOWN , BET_UP , BET_DOWN , BET_MOVE , BET_OTHER } |
enum ButtonEventType : u8 |
enum FormspecFieldType |
enum FormspecQuitMode |