This is the complete list of members for RenderSource, including all inherited members.
getTexture(u8 index)=0 | RenderSource | pure virtual |
getTextureCount()=0 | RenderSource | pure virtual |
reset(PipelineContext &context) | RenderPipelineObject | inlinevirtual |
~RenderPipelineObject()=default | RenderPipelineObject | virtual |