This is the complete list of members for PlayerDatabasePostgreSQL, including all inherited members.
beginSave() | Database_PostgreSQL | privatevirtual |
checkResults(PGresult *res, bool clear=true) | Database_PostgreSQL | private |
connectToDatabase() | Database_PostgreSQL | private |
createDatabase() | PlayerDatabasePostgreSQL | protectedvirtual |
createTableIfNotExists(const std::string &table_name, const std::string &definition) | Database_PostgreSQL | private |
Database_PostgreSQL(const std::string &connect_string, const char *type) | Database_PostgreSQL | private |
endSave() | Database_PostgreSQL | privatevirtual |
execPrepared(const char *stmtName, const int paramsNumber, const void **params, const int *paramsLengths=NULL, const int *paramsFormats=NULL, bool clear=true, bool nobinary=true) | Database_PostgreSQL | inlineprivate |
execPrepared(const char *stmtName, const int paramsNumber, const char **params, bool clear=true, bool nobinary=true) | Database_PostgreSQL | inlineprivate |
getPGVersion() const | Database_PostgreSQL | inlineprivate |
initialized() const | Database_PostgreSQL | privatevirtual |
initStatements() | PlayerDatabasePostgreSQL | protectedvirtual |
listPlayers(std::vector< std::string > &res) | PlayerDatabasePostgreSQL | virtual |
loadPlayer(RemotePlayer *player, PlayerSAO *sao) | PlayerDatabasePostgreSQL | virtual |
m_conn | Database_PostgreSQL | private |
m_connect_string | Database_PostgreSQL | private |
m_pgversion | Database_PostgreSQL | private |
pg_to_float(PGresult *res, int row, int col) | Database_PostgreSQL | inlineprivate |
pg_to_int(PGresult *res, int row, int col) | Database_PostgreSQL | inlineprivate |
pg_to_string(PGresult *res, int row, int col) | Database_PostgreSQL | inlineprivate |
pg_to_uint(PGresult *res, int row, int col) | Database_PostgreSQL | inlineprivate |
pg_to_v3s16(PGresult *res, int row, int col) | Database_PostgreSQL | inlineprivate |
ping() | Database_PostgreSQL | private |
PlayerDatabasePostgreSQL(const std::string &connect_string) | PlayerDatabasePostgreSQL | |
playerDataExists(const std::string &playername) | PlayerDatabasePostgreSQL | private |
prepareStatement(const std::string &name, const std::string &sql) | Database_PostgreSQL | inlineprivate |
removePlayer(const std::string &name) | PlayerDatabasePostgreSQL | virtual |
rollback() | Database_PostgreSQL | private |
savePlayer(RemotePlayer *player) | PlayerDatabasePostgreSQL | virtual |
verifyDatabase() | Database_PostgreSQL | private |
~Database_PostgreSQL() | Database_PostgreSQL | private |
~PlayerDatabase()=default | PlayerDatabase | virtual |
~PlayerDatabasePostgreSQL()=default | PlayerDatabasePostgreSQL | virtual |