This is the complete list of members for ObjDefManager, including all inherited members.
add(ObjDef *obj) | ObjDefManager | virtual |
addRaw(ObjDef *obj) | ObjDefManager | virtual |
clear() | ObjDefManager | virtual |
cloneTo(ObjDefManager *mgr) const | ObjDefManager | protected |
createHandle(u32 index, ObjDefType type, u32 uid) | ObjDefManager | static |
decodeHandle(ObjDefHandle handle, u32 *index, ObjDefType *type, u32 *uid) | ObjDefManager | static |
DISABLE_CLASS_COPY(ObjDefManager) | ObjDefManager | |
get(ObjDefHandle handle) const | ObjDefManager | virtual |
getByName(const std::string &name) const | ObjDefManager | virtual |
getNodeDef() const | ObjDefManager | inline |
getNumObjects() const | ObjDefManager | inline |
getObjectTitle() const | ObjDefManager | inlinevirtual |
getRaw(u32 index) const | ObjDefManager | virtual |
getType() const | ObjDefManager | inline |
m_ndef | ObjDefManager | protected |
m_objects | ObjDefManager | protected |
m_objtype | ObjDefManager | protected |
ObjDefManager(IGameDef *gamedef, ObjDefType type) | ObjDefManager | |
ObjDefManager() | ObjDefManager | inlineprotected |
set(ObjDefHandle handle, ObjDef *obj) | ObjDefManager | virtual |
setRaw(u32 index, ObjDef *obj) | ObjDefManager | virtual |
validateHandle(ObjDefHandle handle) const | ObjDefManager | |
~ObjDefManager() | ObjDefManager | virtual |