This is the complete list of members for InputHandler, including all inherited members.
cancelPressed()=0 | InputHandler | pure virtual |
clear() | InputHandler | inlinevirtual |
clearWasKeyPressed() | InputHandler | inlinevirtual |
clearWasKeyReleased() | InputHandler | inlinevirtual |
dontListenForKeys() | InputHandler | inlinevirtual |
getJoystickDirection()=0 | InputHandler | pure virtual |
getJoystickSpeed()=0 | InputHandler | pure virtual |
getMousePos()=0 | InputHandler | pure virtual |
getMouseWheel()=0 | InputHandler | pure virtual |
InputHandler() | InputHandler | inline |
isKeyDown(GameKeyType k)=0 | InputHandler | pure virtual |
isRandom() const | InputHandler | inlinevirtual |
joystick | InputHandler | |
keycache | InputHandler | |
listenForKey(const KeyPress &keyCode) | InputHandler | inlinevirtual |
releaseAllKeys() | InputHandler | inlinevirtual |
setMousePos(s32 x, s32 y)=0 | InputHandler | pure virtual |
step(float dtime) | InputHandler | inlinevirtual |
wasKeyDown(GameKeyType k)=0 | InputHandler | pure virtual |
wasKeyPressed(GameKeyType k)=0 | InputHandler | pure virtual |
wasKeyReleased(GameKeyType k)=0 | InputHandler | pure virtual |
~InputHandler()=default | InputHandler | virtual |