#include <shader.h>
Additional Inherited Members | |
| Public Member Functions inherited from IShaderUniformSetter | |
| virtual | ~IShaderUniformSetter ()=default |
| virtual void | onSetUniforms (video::IMaterialRendererServices *services)=0 |
| Called when uniforms need to be updated. | |
| virtual void | onSetMaterial (const video::SMaterial &material) |