This is the complete list of members for ClientScripting, including all inherited members.
addObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
checkPath(lua_State *L, const char *path, bool write_required, bool *write_allowed=NULL) | ScriptApiSecurity | static |
checkSetByBuiltin() | ScriptApiBase | |
checkWhitelisted(lua_State *L, const std::string &setting) | ScriptApiSecurity | static |
clientOpenLibs(lua_State *L) | ScriptApiBase | inline |
ClientScripting(Client *client) | ClientScripting | |
createEmptyEnv(lua_State *L) | ScriptApiSecurity | private |
DISABLE_CLASS_COPY(ScriptApiBase) | ScriptApiBase | |
environment_step(float dtime) | ScriptApiClient | |
getCurrentModName(lua_State *L) | ScriptApiBase | static |
getCurrentModNameInsecure(lua_State *L) | ScriptApiBase | static |
getEmergeThread() | ScriptApiBase | inlineprotected |
getEnv() | ScriptApiBase | inlineprotected |
getGameDef() | ScriptApiBase | inline |
getOrigin() | ScriptApiBase | inline |
getServer() | ScriptApiBase | |
getStack() | ScriptApiBase | inlineprotected |
getThread(lua_State *L) | ScriptApiSecurity | private |
getType() | ScriptApiBase | inline |
InitializeModApi(lua_State *L, int top) | ClientScripting | privatevirtual |
initializeSecurity() | ScriptApiSecurity | |
initializeSecurityClient() | ScriptApiSecurity | |
isSecure(lua_State *L) | ScriptApiSecurity | static |
loadMod(const std::string &script_path, const std::string &mod_name) | ScriptApiBase | |
loadScript(const std::string &script_path) | ScriptApiBase | |
luaPanic(lua_State *L) | ScriptApiBase | privatestatic |
m_emerge | ScriptApiBase | private |
m_environment | ScriptApiBase | private |
m_gamedef | ScriptApiBase | private |
m_last_run_mod | ScriptApiBase | protected |
m_lock_recursion_count | ScriptApiBase | protected |
m_luastack | ScriptApiBase | private |
m_luastackmutex | ScriptApiBase | protected |
m_owning_thread | ScriptApiBase | protected |
m_secure | ScriptApiBase | protected |
m_type | ScriptApiBase | private |
objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj) | ScriptApiBase | protected |
on_camera_ready(Camera *camera) | ClientScripting | |
on_client_ready(LocalPlayer *localplayer) | ClientScripting | |
on_damage_taken(int32_t damage_amount) | ScriptApiClient | |
on_dignode(v3s16 p, MapNode node) | ScriptApiClient | |
on_formspec_input(const std::string &formname, const StringMap &fields) | ScriptApiClient | |
on_hp_modification(int32_t newhp) | ScriptApiClient | |
on_inventory_open(Inventory *inventory) | ScriptApiClient | |
on_item_use(const ItemStack &item, const PointedThing &pointed) | ScriptApiClient | |
on_minimap_ready(Minimap *minimap) | ClientScripting | |
on_modchannel_message(const std::string &channel, const std::string &sender, const std::string &message) | ScriptApiModChannels | |
on_modchannel_signal(const std::string &channel, ModChannelSignal signal) | ScriptApiModChannels | |
on_mods_loaded() | ScriptApiClient | |
on_placenode(const PointedThing &pointed, const ItemDefinition &item) | ScriptApiClient | |
on_punchnode(v3s16 p, MapNode node) | ScriptApiClient | |
on_receiving_message(const std::string &message) | ScriptApiClient | |
on_sending_message(const std::string &message) | ScriptApiClient | |
on_shutdown() | ScriptApiClient | |
pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason) | ScriptApiBase | protected |
readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
realityCheck() | ScriptApiBase | protected |
removeObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn) | ScriptApiBase | |
safeLoadFile(lua_State *L, const char *path, const char *display_name=NULL) | ScriptApiSecurity | static |
safeLoadString(lua_State *L, const std::string &code, const char *chunk_name) | ScriptApiSecurity | static |
ScriptApiBase(ScriptingType type) | ScriptApiBase | |
ScriptApiBase() | ScriptApiBase | inline |
scriptError(int result, const char *fxn) | ScriptApiBase | protected |
setEmergeThread(EmergeThread *emerge) | ScriptApiBase | inlineprotected |
ScriptApiBase::setEnv(Environment *env) | ScriptApiBase | inlineprotected |
ScriptApiClient::setEnv(ClientEnvironment *env) | ScriptApiClient | |
setGameDef(IGameDef *gamedef) | ScriptApiBase | inlineprotected |
setLuaEnv(lua_State *L, int thread) | ScriptApiSecurity | private |
setOriginDirect(const char *origin) | ScriptApiBase | |
setOriginFromTableRaw(int index, const char *fxn) | ScriptApiBase | |
sl_g_dofile(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_g_load(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_g_loadfile(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_g_loadstring(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_g_require(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_io_input(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_io_lines(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_io_open(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_io_output(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_os_remove(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_os_rename(lua_State *L) | ScriptApiSecurity | privatestatic |
sl_os_setlocale(lua_State *L) | ScriptApiSecurity | privatestatic |
stackDump(std::ostream &o) | ScriptApiBase | protected |
~ScriptApiBase() | ScriptApiBase | virtual |