accessDenied() const | Client | inline |
accessDeniedReason() const | Client | inline |
activeObjectsReceived() const | Client | inline |
addNode(v3s16 p, MapNode n, bool remove_metadata=true) | Client | |
addUpdateMeshTask(v3s16 blockpos, bool ack_to_server=false, bool urgent=false) | Client | |
addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server=false, bool urgent=false) | Client | |
addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server=false, bool urgent=false) | Client | |
afterContentReceived() | Client | |
allocateUnknownNodeId(const std::string &name) override | Client | virtual |
canSendChatMessage() const | Client | private |
cdef() | IGameDef | inline |
checkCSMRestrictionFlag(CSMRestrictionFlags flag) const | Client | inline |
checkLocalPrivilege(const std::string &priv) | Client | inline |
checkPrivilege(const std::string &priv) const | Client | inline |
choseAuthMech(const u32 mechs) | Client | privatestatic |
clearOutChatQueue() | Client | |
Client(const char *playername, const std::string &password, MapDrawControl &control, IWritableTextureSource *tsrc, IWritableShaderSource *shsrc, IWritableItemDefManager *itemdef, NodeDefManager *nodedef, ISoundManager *sound, MtEventManager *event, RenderingEngine *rendering_engine, GameUI *game_ui, ELoginRegister allow_login_or_register) | Client | |
connect(const Address &address, const std::string &address_name, bool is_local_server) | Client | |
CSMClampPos(v3s16 pos) | Client | |
CSMClampRadius(v3s16 pos, int radius) | Client | |
CSMGetNode(v3s16 p, bool *is_valid_position) | Client | |
deleteAuthData() | Client | private |
deletingPeer(con::IPeer *peer, bool timeout) override | Client | privatevirtual |
DISABLE_CLASS_COPY(Client) | Client | |
drawLoadScreen(const std::wstring &text, float dtime, int percent) | Client | |
getAddressName() const | Client | inline |
getAnimationTime() | Client | |
getBuiltinLuaPath() | Client | static |
getCamera() | Client | inline |
getChatMessage(std::wstring &message) | Client | |
getClientEvent() | Client | |
getClientModsLuaPath() | Client | static |
getConnectedPlayerNames() | Client | inline |
getCrackLevel() | Client | |
getCrackPos() | Client | |
getCraftDefManager() override | Client | virtual |
getCSMRestrictionFlags() const | Client | inline |
getCurRate() | Client | |
getEnv() | Client | inline |
getEventManager() | Client | |
getFormspecPrepend() const | Client | |
getGameSpec() const | IGameDef | inlinevirtual |
getHP() | Client | |
getInventory(const InventoryLocation &loc) override | Client | virtual |
getItemDefManager() override | Client | virtual |
getMapSeed() | Client | inline |
getMesh(const std::string &filename, bool cache=false) | Client | virtual |
getMeshGrid() | Client | inline |
getMinimap() | Client | inline |
getModChannel(const std::string &channel) override | Client | virtual |
getModDataPath() const | IGameDef | inlinevirtual |
getModFile(std::string filename) | Client | |
getModIPCStore() | IGameDef | inlinevirtual |
getMods() const override | Client | virtual |
getModSpec(const std::string &modname) const override | Client | virtual |
getModStorageDatabase() override | Client | inlinevirtual |
getNodeDefManager() override | Client | virtual |
getParticleManager() | Client | virtual |
getPrivilegeList() const | Client | inline |
getProtoVersion() const | Client | inline |
getRollbackManager() | IGameDef | inlinevirtual |
getRTT() | Client | |
getSceneManager() | Client | |
getScript() | Client | inline |
getServerAddress() | Client | |
getShaderSource() | Client | virtual |
getSoundManager() | Client | virtual |
getState() | Client | inline |
getTextureSource() | Client | |
getWorldPath() const | IGameDef | inlinevirtual |
handleCommand(NetworkPacket *pkt) | Client | inline |
handleCommand_AcceptSudoMode(NetworkPacket *pkt) | Client | |
handleCommand_AccessDenied(NetworkPacket *pkt) | Client | |
handleCommand_ActiveObjectMessages(NetworkPacket *pkt) | Client | |
handleCommand_ActiveObjectRemoveAdd(NetworkPacket *pkt) | Client | |
handleCommand_AddNode(NetworkPacket *pkt) | Client | |
handleCommand_AddParticleSpawner(NetworkPacket *pkt) | Client | |
handleCommand_AnnounceMedia(NetworkPacket *pkt) | Client | |
handleCommand_AuthAccept(NetworkPacket *pkt) | Client | |
handleCommand_BlockData(NetworkPacket *pkt) | Client | |
handleCommand_Breath(NetworkPacket *pkt) | Client | |
handleCommand_ChatMessage(NetworkPacket *pkt) | Client | |
handleCommand_CloudParams(NetworkPacket *pkt) | Client | |
handleCommand_CSMRestrictionFlags(NetworkPacket *pkt) | Client | |
handleCommand_DeathScreenLegacy(NetworkPacket *pkt) | Client | |
handleCommand_DeleteParticleSpawner(NetworkPacket *pkt) | Client | |
handleCommand_DenySudoMode(NetworkPacket *pkt) | Client | |
handleCommand_Deprecated(NetworkPacket *pkt) | Client | |
handleCommand_DetachedInventory(NetworkPacket *pkt) | Client | |
handleCommand_EyeOffset(NetworkPacket *pkt) | Client | |
handleCommand_FadeSound(NetworkPacket *pkt) | Client | |
handleCommand_FormspecPrepend(NetworkPacket *pkt) | Client | |
handleCommand_Fov(NetworkPacket *pkt) | Client | |
handleCommand_Hello(NetworkPacket *pkt) | Client | |
handleCommand_HP(NetworkPacket *pkt) | Client | |
handleCommand_HudAdd(NetworkPacket *pkt) | Client | |
handleCommand_HudChange(NetworkPacket *pkt) | Client | |
handleCommand_HudRemove(NetworkPacket *pkt) | Client | |
handleCommand_HudSetFlags(NetworkPacket *pkt) | Client | |
handleCommand_HudSetMoon(NetworkPacket *pkt) | Client | |
handleCommand_HudSetParam(NetworkPacket *pkt) | Client | |
handleCommand_HudSetSky(NetworkPacket *pkt) | Client | |
handleCommand_HudSetStars(NetworkPacket *pkt) | Client | |
handleCommand_HudSetSun(NetworkPacket *pkt) | Client | |
handleCommand_Inventory(NetworkPacket *pkt) | Client | |
handleCommand_InventoryFormSpec(NetworkPacket *pkt) | Client | |
handleCommand_ItemDef(NetworkPacket *pkt) | Client | |
handleCommand_LocalPlayerAnimations(NetworkPacket *pkt) | Client | |
handleCommand_Media(NetworkPacket *pkt) | Client | |
handleCommand_MediaPush(NetworkPacket *pkt) | Client | |
handleCommand_MinimapModes(NetworkPacket *pkt) | Client | |
handleCommand_ModChannelMsg(NetworkPacket *pkt) | Client | |
handleCommand_ModChannelSignal(NetworkPacket *pkt) | Client | |
handleCommand_Movement(NetworkPacket *pkt) | Client | |
handleCommand_MovePlayer(NetworkPacket *pkt) | Client | |
handleCommand_MovePlayerRel(NetworkPacket *pkt) | Client | |
handleCommand_NodeDef(NetworkPacket *pkt) | Client | |
handleCommand_NodemetaChanged(NetworkPacket *pkt) | Client | |
handleCommand_Null(NetworkPacket *pkt) | Client | inline |
handleCommand_OverrideDayNightRatio(NetworkPacket *pkt) | Client | |
handleCommand_PlayerSpeed(NetworkPacket *pkt) | Client | |
handleCommand_PlaySound(NetworkPacket *pkt) | Client | |
handleCommand_Privileges(NetworkPacket *pkt) | Client | |
handleCommand_RemoveNode(NetworkPacket *pkt) | Client | |
handleCommand_SetLighting(NetworkPacket *pkt) | Client | |
handleCommand_ShowFormSpec(NetworkPacket *pkt) | Client | |
handleCommand_SpawnParticle(NetworkPacket *pkt) | Client | |
handleCommand_SrpBytesSandB(NetworkPacket *pkt) | Client | |
handleCommand_StopSound(NetworkPacket *pkt) | Client | |
handleCommand_TimeOfDay(NetworkPacket *pkt) | Client | |
handleCommand_UpdatePlayerList(NetworkPacket *pkt) | Client | |
hasClientEvents() const | Client | inline |
hasServerReplied() const | Client | inline |
idef() | IGameDef | inline |
inhibit_inventory_revert | Client | |
initLocalMapSaving(const Address &address, const std::string &hostname, bool is_local_server) | Client | private |
interact(InteractAction action, const PointedThing &pointed) | Client | |
inventoryAction(InventoryAction *a) override | Client | virtual |
InventoryManager()=default | InventoryManager | |
isShutdown() | Client | |
itemdefReceived() const | Client | inline |
joinModChannel(const std::string &channel) override | Client | virtual |
leaveModChannel(const std::string &channel) override | Client | virtual |
loadMedia(const std::string &data, const std::string &filename, bool from_media_push=false) | Client | |
loadMods() | Client | private |
m_access_denied | Client | private |
m_access_denied_reason | Client | private |
m_access_denied_reconnect | Client | private |
m_activeobjects_received | Client | private |
m_address_name | Client | private |
m_allow_login_or_register | Client | private |
m_animation_time | Client | private |
m_auth_data | Client | private |
m_avg_rtt_timer | Client | private |
m_cache_save_interval | Client | private |
m_camera | Client | private |
m_chat_message_allowance | Client | private |
m_chat_queue | Client | private |
m_chosen_auth_mech | Client | private |
m_client_event_queue | Client | private |
m_con | Client | private |
m_connection_reinit_timer | Client | private |
m_crack_level | Client | private |
m_crack_pos | Client | private |
m_csm_restriction_flags | Client | private |
m_csm_restriction_noderange | Client | private |
m_detached_inventories | Client | private |
m_env | Client | private |
m_event | Client | private |
m_game_ui | Client | private |
m_inventory_from_server | Client | private |
m_inventory_from_server_age | Client | private |
m_itemdef | Client | private |
m_itemdef_received | Client | private |
m_last_chat_message_sent | Client | private |
m_last_time_of_day_f | Client | private |
m_localdb | Client | private |
m_localdb_save_interval | Client | private |
m_map_seed | Client | private |
m_map_timer_and_unload_interval | Client | private |
m_media_downloader | Client | private |
m_mesh_data | Client | private |
m_mesh_grid | Client | private |
m_mesh_update_manager | Client | private |
m_minimap | Client | private |
m_mod_storage_database | Client | private |
m_mod_storage_save_timer | Client | private |
m_mod_vfs | Client | private |
m_modchannel_mgr | Client | private |
m_mods | Client | private |
m_mods_loaded | Client | private |
m_new_password | Client | private |
m_nodedef | Client | private |
m_nodedef_received | Client | private |
m_out_chat_queue | Client | private |
m_packetcounter | Client | private |
m_packetcounter_timer | Client | private |
m_particle_manager | Client | private |
m_password | Client | private |
m_pending_media_downloads | Client | private |
m_playername | Client | private |
m_playerpos_send_timer | Client | private |
m_privileges | Client | private |
m_proto_ver | Client | private |
m_recommended_send_interval | Client | private |
m_remote_media_servers | Client | private |
m_removed_sounds_check_timer | Client | private |
m_rendering_engine | Client | private |
m_script | Client | private |
m_server_ser_ver | Client | private |
m_shsrc | Client | private |
m_shutdown | Client | private |
m_simple_singleplayer_mode | Client | |
m_sound | Client | private |
m_sounds_client_to_server | Client | private |
m_sounds_server_to_client | Client | private |
m_sounds_to_objects | Client | private |
m_state | Client | private |
m_sudo_auth_methods | Client | private |
m_time_of_day_set | Client | private |
m_time_of_day_update_timer | Client | private |
m_tsrc | Client | private |
m_update_wielded_item | Client | private |
makeScreenshot() | Client | |
mediaReceived() const | Client | inline |
mediaReceiveProgress() | Client | |
migrateModStorage() | Client | |
modsLoaded() const | Client | inline |
ndef() | IGameDef | inline |
nodedefReceived() const | Client | inline |
peerAdded(con::IPeer *peer) override | Client | privatevirtual |
PeerHandler()=default | con::PeerHandler | |
ProcessData(NetworkPacket *pkt) | Client | |
pushToChatQueue(ChatMessage *cec) | Client | inline |
pushToEventQueue(ClientEvent *event) | Client | |
ReceiveAll() | Client | private |
reconnectRequested() const | Client | inline |
removeNode(v3s16 p) | Client | |
request_media(const std::vector< std::string > &file_requests) | Client | |
rollback() | IGameDef | inline |
scanModIntoMemory(const std::string &mod_name, const std::string &mod_path) | Client | inline |
scanModSubfolder(const std::string &mod_name, const std::string &mod_path, std::string mod_subpath) | Client | |
Send(NetworkPacket *pkt) | Client | |
sendChangePassword(const std::string &oldpassword, const std::string &newpassword) | Client | |
sendChatMessage(const std::wstring &message) | Client | |
sendDamage(u16 damage) | Client | |
sendDeletedBlocks(std::vector< v3s16 > &blocks) | Client | private |
sendGotBlocks(const std::vector< v3s16 > &blocks) | Client | private |
sendHaveMedia(const std::vector< u32 > &tokens) | Client | |
sendInit(const std::string &playerName) | Client | private |
sendInventoryAction(InventoryAction *a) | Client | |
sendInventoryFields(const std::string &formname, const StringMap &fields) | Client | |
sendModChannelMessage(const std::string &channel, const std::string &message) override | Client | virtual |
sendNodemetaFields(v3s16 p, const std::string &formname, const StringMap &fields) | Client | |
sendPlayerPos() | Client | private |
sendReady() | Client | |
sendRemovedSounds(const std::vector< s32 > &soundList) | Client | private |
sendRespawnLegacy() | Client | |
sendUpdateClientInfo(const ClientDynamicInfo &info) | Client | |
setCamera(Camera *camera) | Client | inline |
setCrack(int level, v3s16 pos) | Client | |
setFatalError(const std::string &reason) | Client | inline |
setFatalError(const LuaError &e) | Client | inline |
setInventoryModified(const InventoryLocation &loc) | InventoryManager | inlinevirtual |
setPlayerControl(PlayerControl &control) | Client | |
setPlayerItem(u16 item) | Client | |
showUpdateProgressTexture(void *args, u32 progress, u32 max_progress) | Client | |
sound() | Client | inline |
startAuth(AuthMechanism chosen_auth_mechanism) | Client | private |
step(float dtime) | Client | |
Stop() | Client | |
tsrc() | Client | inline |
typeChatMessage(const std::wstring &message) | Client | |
updateCameraOffset(v3s16 camera_offset) | Client | |
updateWieldedItem() | Client | |
~Client() | Client | |
~InventoryManager()=default | InventoryManager | virtual |
~PeerHandler()=default | con::PeerHandler | virtual |