Luanti 5.10.0-dev
 
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Client Member List

This is the complete list of members for Client, including all inherited members.

accessDenied() constClientinline
accessDeniedReason() constClientinline
activeObjectsReceived() constClientinline
addNode(v3s16 p, MapNode n, bool remove_metadata=true)Client
addUpdateMeshTask(v3s16 blockpos, bool ack_to_server=false, bool urgent=false)Client
addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server=false, bool urgent=false)Client
addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server=false, bool urgent=false)Client
afterContentReceived()Client
allocateUnknownNodeId(const std::string &name) overrideClientvirtual
canSendChatMessage() constClientprivate
cdef()IGameDefinline
checkCSMRestrictionFlag(CSMRestrictionFlags flag) constClientinline
checkLocalPrivilege(const std::string &priv)Clientinline
checkPrivilege(const std::string &priv) constClientinline
choseAuthMech(const u32 mechs)Clientprivatestatic
clearOutChatQueue()Client
Client(const char *playername, const std::string &password, MapDrawControl &control, IWritableTextureSource *tsrc, IWritableShaderSource *shsrc, IWritableItemDefManager *itemdef, NodeDefManager *nodedef, ISoundManager *sound, MtEventManager *event, RenderingEngine *rendering_engine, GameUI *game_ui, ELoginRegister allow_login_or_register)Client
connect(const Address &address, const std::string &address_name, bool is_local_server)Client
CSMClampPos(v3s16 pos)Client
CSMClampRadius(v3s16 pos, int radius)Client
CSMGetNode(v3s16 p, bool *is_valid_position)Client
deleteAuthData()Clientprivate
deletingPeer(con::IPeer *peer, bool timeout) overrideClientprivatevirtual
DISABLE_CLASS_COPY(Client)Client
drawLoadScreen(const std::wstring &text, float dtime, int percent)Client
getAddressName() constClientinline
getAnimationTime()Client
getBuiltinLuaPath()Clientstatic
getCamera()Clientinline
getChatMessage(std::wstring &message)Client
getClientEvent()Client
getClientModsLuaPath()Clientstatic
getConnectedPlayerNames()Clientinline
getCrackLevel()Client
getCrackPos()Client
getCraftDefManager() overrideClientvirtual
getCSMRestrictionFlags() constClientinline
getCurRate()Client
getEnv()Clientinline
getEventManager()Client
getFormspecPrepend() constClient
getGameSpec() constIGameDefinlinevirtual
getHP()Client
getInventory(const InventoryLocation &loc) overrideClientvirtual
getItemDefManager() overrideClientvirtual
getMapSeed()Clientinline
getMesh(const std::string &filename, bool cache=false)Clientvirtual
getMeshGrid()Clientinline
getMinimap()Clientinline
getModChannel(const std::string &channel) overrideClientvirtual
getModDataPath() constIGameDefinlinevirtual
getModFile(std::string filename)Client
getModIPCStore()IGameDefinlinevirtual
getMods() const overrideClientvirtual
getModSpec(const std::string &modname) const overrideClientvirtual
getModStorageDatabase() overrideClientinlinevirtual
getNodeDefManager() overrideClientvirtual
getParticleManager()Clientvirtual
getPrivilegeList() constClientinline
getProtoVersion() constClientinline
getRollbackManager()IGameDefinlinevirtual
getRTT()Client
getSceneManager()Client
getScript()Clientinline
getServerAddress()Client
getShaderSource()Clientvirtual
getSoundManager()Clientvirtual
getState()Clientinline
getTextureSource()Client
getWorldPath() constIGameDefinlinevirtual
handleCommand(NetworkPacket *pkt)Clientinline
handleCommand_AcceptSudoMode(NetworkPacket *pkt)Client
handleCommand_AccessDenied(NetworkPacket *pkt)Client
handleCommand_ActiveObjectMessages(NetworkPacket *pkt)Client
handleCommand_ActiveObjectRemoveAdd(NetworkPacket *pkt)Client
handleCommand_AddNode(NetworkPacket *pkt)Client
handleCommand_AddParticleSpawner(NetworkPacket *pkt)Client
handleCommand_AnnounceMedia(NetworkPacket *pkt)Client
handleCommand_AuthAccept(NetworkPacket *pkt)Client
handleCommand_BlockData(NetworkPacket *pkt)Client
handleCommand_Breath(NetworkPacket *pkt)Client
handleCommand_ChatMessage(NetworkPacket *pkt)Client
handleCommand_CloudParams(NetworkPacket *pkt)Client
handleCommand_CSMRestrictionFlags(NetworkPacket *pkt)Client
handleCommand_DeathScreenLegacy(NetworkPacket *pkt)Client
handleCommand_DeleteParticleSpawner(NetworkPacket *pkt)Client
handleCommand_DenySudoMode(NetworkPacket *pkt)Client
handleCommand_Deprecated(NetworkPacket *pkt)Client
handleCommand_DetachedInventory(NetworkPacket *pkt)Client
handleCommand_EyeOffset(NetworkPacket *pkt)Client
handleCommand_FadeSound(NetworkPacket *pkt)Client
handleCommand_FormspecPrepend(NetworkPacket *pkt)Client
handleCommand_Fov(NetworkPacket *pkt)Client
handleCommand_Hello(NetworkPacket *pkt)Client
handleCommand_HP(NetworkPacket *pkt)Client
handleCommand_HudAdd(NetworkPacket *pkt)Client
handleCommand_HudChange(NetworkPacket *pkt)Client
handleCommand_HudRemove(NetworkPacket *pkt)Client
handleCommand_HudSetFlags(NetworkPacket *pkt)Client
handleCommand_HudSetMoon(NetworkPacket *pkt)Client
handleCommand_HudSetParam(NetworkPacket *pkt)Client
handleCommand_HudSetSky(NetworkPacket *pkt)Client
handleCommand_HudSetStars(NetworkPacket *pkt)Client
handleCommand_HudSetSun(NetworkPacket *pkt)Client
handleCommand_Inventory(NetworkPacket *pkt)Client
handleCommand_InventoryFormSpec(NetworkPacket *pkt)Client
handleCommand_ItemDef(NetworkPacket *pkt)Client
handleCommand_LocalPlayerAnimations(NetworkPacket *pkt)Client
handleCommand_Media(NetworkPacket *pkt)Client
handleCommand_MediaPush(NetworkPacket *pkt)Client
handleCommand_MinimapModes(NetworkPacket *pkt)Client
handleCommand_ModChannelMsg(NetworkPacket *pkt)Client
handleCommand_ModChannelSignal(NetworkPacket *pkt)Client
handleCommand_Movement(NetworkPacket *pkt)Client
handleCommand_MovePlayer(NetworkPacket *pkt)Client
handleCommand_MovePlayerRel(NetworkPacket *pkt)Client
handleCommand_NodeDef(NetworkPacket *pkt)Client
handleCommand_NodemetaChanged(NetworkPacket *pkt)Client
handleCommand_Null(NetworkPacket *pkt)Clientinline
handleCommand_OverrideDayNightRatio(NetworkPacket *pkt)Client
handleCommand_PlayerSpeed(NetworkPacket *pkt)Client
handleCommand_PlaySound(NetworkPacket *pkt)Client
handleCommand_Privileges(NetworkPacket *pkt)Client
handleCommand_RemoveNode(NetworkPacket *pkt)Client
handleCommand_SetLighting(NetworkPacket *pkt)Client
handleCommand_ShowFormSpec(NetworkPacket *pkt)Client
handleCommand_SpawnParticle(NetworkPacket *pkt)Client
handleCommand_SrpBytesSandB(NetworkPacket *pkt)Client
handleCommand_StopSound(NetworkPacket *pkt)Client
handleCommand_TimeOfDay(NetworkPacket *pkt)Client
handleCommand_UpdatePlayerList(NetworkPacket *pkt)Client
hasClientEvents() constClientinline
hasServerReplied() constClientinline
idef()IGameDefinline
inhibit_inventory_revertClient
initLocalMapSaving(const Address &address, const std::string &hostname, bool is_local_server)Clientprivate
interact(InteractAction action, const PointedThing &pointed)Client
inventoryAction(InventoryAction *a) overrideClientvirtual
InventoryManager()=defaultInventoryManager
isShutdown()Client
itemdefReceived() constClientinline
joinModChannel(const std::string &channel) overrideClientvirtual
leaveModChannel(const std::string &channel) overrideClientvirtual
loadMedia(const std::string &data, const std::string &filename, bool from_media_push=false)Client
loadMods()Clientprivate
m_access_deniedClientprivate
m_access_denied_reasonClientprivate
m_access_denied_reconnectClientprivate
m_activeobjects_receivedClientprivate
m_address_nameClientprivate
m_allow_login_or_registerClientprivate
m_animation_timeClientprivate
m_auth_dataClientprivate
m_avg_rtt_timerClientprivate
m_cache_save_intervalClientprivate
m_cameraClientprivate
m_chat_message_allowanceClientprivate
m_chat_queueClientprivate
m_chosen_auth_mechClientprivate
m_client_event_queueClientprivate
m_conClientprivate
m_connection_reinit_timerClientprivate
m_crack_levelClientprivate
m_crack_posClientprivate
m_csm_restriction_flagsClientprivate
m_csm_restriction_noderangeClientprivate
m_detached_inventoriesClientprivate
m_envClientprivate
m_eventClientprivate
m_game_uiClientprivate
m_inventory_from_serverClientprivate
m_inventory_from_server_ageClientprivate
m_itemdefClientprivate
m_itemdef_receivedClientprivate
m_last_chat_message_sentClientprivate
m_last_time_of_day_fClientprivate
m_localdbClientprivate
m_localdb_save_intervalClientprivate
m_map_seedClientprivate
m_map_timer_and_unload_intervalClientprivate
m_media_downloaderClientprivate
m_mesh_dataClientprivate
m_mesh_gridClientprivate
m_mesh_update_managerClientprivate
m_minimapClientprivate
m_mod_storage_databaseClientprivate
m_mod_storage_save_timerClientprivate
m_mod_vfsClientprivate
m_modchannel_mgrClientprivate
m_modsClientprivate
m_mods_loadedClientprivate
m_new_passwordClientprivate
m_nodedefClientprivate
m_nodedef_receivedClientprivate
m_out_chat_queueClientprivate
m_packetcounterClientprivate
m_packetcounter_timerClientprivate
m_particle_managerClientprivate
m_passwordClientprivate
m_pending_media_downloadsClientprivate
m_playernameClientprivate
m_playerpos_send_timerClientprivate
m_privilegesClientprivate
m_proto_verClientprivate
m_recommended_send_intervalClientprivate
m_remote_media_serversClientprivate
m_removed_sounds_check_timerClientprivate
m_rendering_engineClientprivate
m_scriptClientprivate
m_server_ser_verClientprivate
m_shsrcClientprivate
m_shutdownClientprivate
m_simple_singleplayer_modeClient
m_soundClientprivate
m_sounds_client_to_serverClientprivate
m_sounds_server_to_clientClientprivate
m_sounds_to_objectsClientprivate
m_stateClientprivate
m_sudo_auth_methodsClientprivate
m_time_of_day_setClientprivate
m_time_of_day_update_timerClientprivate
m_tsrcClientprivate
m_update_wielded_itemClientprivate
makeScreenshot()Client
mediaReceived() constClientinline
mediaReceiveProgress()Client
migrateModStorage()Client
modsLoaded() constClientinline
ndef()IGameDefinline
nodedefReceived() constClientinline
peerAdded(con::IPeer *peer) overrideClientprivatevirtual
PeerHandler()=defaultcon::PeerHandler
ProcessData(NetworkPacket *pkt)Client
pushToChatQueue(ChatMessage *cec)Clientinline
pushToEventQueue(ClientEvent *event)Client
ReceiveAll()Clientprivate
reconnectRequested() constClientinline
removeNode(v3s16 p)Client
request_media(const std::vector< std::string > &file_requests)Client
rollback()IGameDefinline
scanModIntoMemory(const std::string &mod_name, const std::string &mod_path)Clientinline
scanModSubfolder(const std::string &mod_name, const std::string &mod_path, std::string mod_subpath)Client
Send(NetworkPacket *pkt)Client
sendChangePassword(const std::string &oldpassword, const std::string &newpassword)Client
sendChatMessage(const std::wstring &message)Client
sendDamage(u16 damage)Client
sendDeletedBlocks(std::vector< v3s16 > &blocks)Clientprivate
sendGotBlocks(const std::vector< v3s16 > &blocks)Clientprivate
sendHaveMedia(const std::vector< u32 > &tokens)Client
sendInit(const std::string &playerName)Clientprivate
sendInventoryAction(InventoryAction *a)Client
sendInventoryFields(const std::string &formname, const StringMap &fields)Client
sendModChannelMessage(const std::string &channel, const std::string &message) overrideClientvirtual
sendNodemetaFields(v3s16 p, const std::string &formname, const StringMap &fields)Client
sendPlayerPos()Clientprivate
sendReady()Client
sendRemovedSounds(const std::vector< s32 > &soundList)Clientprivate
sendRespawnLegacy()Client
sendUpdateClientInfo(const ClientDynamicInfo &info)Client
setCamera(Camera *camera)Clientinline
setCrack(int level, v3s16 pos)Client
setFatalError(const std::string &reason)Clientinline
setFatalError(const LuaError &e)Clientinline
setInventoryModified(const InventoryLocation &loc)InventoryManagerinlinevirtual
setPlayerControl(PlayerControl &control)Client
setPlayerItem(u16 item)Client
showUpdateProgressTexture(void *args, u32 progress, u32 max_progress)Client
sound()Clientinline
startAuth(AuthMechanism chosen_auth_mechanism)Clientprivate
step(float dtime)Client
Stop()Client
tsrc()Clientinline
typeChatMessage(const std::wstring &message)Client
updateCameraOffset(v3s16 camera_offset)Client
updateWieldedItem()Client
~Client()Client
~InventoryManager()=defaultInventoryManagervirtual
~PeerHandler()=defaultcon::PeerHandlervirtual