Luanti 5.10.0-dev
 
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BiomeManager Member List

This is the complete list of members for BiomeManager, including all inherited members.

add(ObjDef *obj)ObjDefManagervirtual
addRaw(ObjDef *obj)ObjDefManagervirtual
BiomeManager(Server *server)BiomeManager
BiomeManager()BiomeManagerinlineprivate
clear()BiomeManagervirtual
clone() constBiomeManager
cloneTo(ObjDefManager *mgr) constObjDefManagerprotected
create(BiomeType type)BiomeManagerinlinestatic
createBiomeGen(BiomeGenType type, BiomeParams *params, v3s16 chunksize)BiomeManagerinline
createBiomeParams(BiomeGenType type)BiomeManagerinlinestatic
createHandle(u32 index, ObjDefType type, u32 uid)ObjDefManagerstatic
decodeHandle(ObjDefHandle handle, u32 *index, ObjDefType *type, u32 *uid)ObjDefManagerstatic
DISABLE_CLASS_COPY(ObjDefManager)ObjDefManager
get(ObjDefHandle handle) constObjDefManagervirtual
getByName(const std::string &name) constObjDefManagervirtual
getNodeDef() constObjDefManagerinline
getNumObjects() constObjDefManagerinline
getObjectTitle() constBiomeManagerinlinevirtual
getRaw(u32 index) constObjDefManagervirtual
getType() constObjDefManagerinline
m_ndefObjDefManagerprotected
m_objectsObjDefManagerprotected
m_objtypeObjDefManagerprotected
m_serverBiomeManagerprivate
ObjDefManager(IGameDef *gamedef, ObjDefType type)ObjDefManager
ObjDefManager()ObjDefManagerinlineprotected
set(ObjDefHandle handle, ObjDef *obj)ObjDefManagervirtual
setRaw(u32 index, ObjDef *obj)ObjDefManagervirtual
validateHandle(ObjDefHandle handle) constObjDefManager
~BiomeManager()=defaultBiomeManagervirtual
~ObjDefManager()ObjDefManagervirtual