#include <clientmap.h>
Public Attributes | |
video::SMaterial | m |
std::vector< std::pair< v3s16, scene::IMeshBuffer * > > | bufs |
std::vector<std::pair<v3s16,scene::IMeshBuffer*> > MeshBufList::bufs |
Referenced by MeshBufListList::add().
video::SMaterial MeshBufList::m |
Referenced by MeshBufListList::add().