Luanti 5.11.0-dev
 
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static_text.h File Reference
#include "IGUIStaticText.h"
#include "irrArray.h"
#include "log.h"
#include <vector>
#include "util/enriched_string.h"
#include "config.h"
#include <IGUIEnvironment.h>
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Classes

class  irr::gui::StaticText
 

Namespaces

namespace  irr
 
namespace  irr::gui
 

Functions

void setStaticText (irr::gui::IGUIStaticText *static_text, const EnrichedString &text)
 
void setStaticText (irr::gui::IGUIStaticText *static_text, std::wstring_view text)
 

Variables

const EGUI_ELEMENT_TYPE irr::gui::EGUIET_ENRICHED_STATIC_TEXT = (EGUI_ELEMENT_TYPE)(0x1000)
 

Function Documentation

◆ setStaticText() [1/2]

void setStaticText ( irr::gui::IGUIStaticText * static_text,
const EnrichedString & text )
inline

References EnrichedString::c_str(), irr::gui::EGUIET_ENRICHED_STATIC_TEXT, and irr::gui::StaticText::setText().

Referenced by GameUI::setChatText(), setStaticText(), GUIFormSpecMenu::showTooltip(), GameUI::update(), and GameUI::updateProfiler().

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◆ setStaticText() [2/2]

void setStaticText ( irr::gui::IGUIStaticText * static_text,
std::wstring_view text )
inline

References setStaticText().

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