58 const std::string &name,
const char *callbackname);
Definition: s_inventory.h:29
void detached_inventory_OnPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
Definition: s_inventory.cpp:138
int detached_inventory_AllowMove(const MoveAction &ma, int count, ServerActiveObject *player)
Definition: s_inventory.cpp:28
bool getDetachedInventoryCallback(const std::string &name, const char *callbackname)
Definition: s_inventory.cpp:189
void detached_inventory_OnMove(const MoveAction &ma, int count, ServerActiveObject *player)
Definition: s_inventory.cpp:112
int detached_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
Definition: s_inventory.cpp:85
int detached_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
Definition: s_inventory.cpp:58
void detached_inventory_OnTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
Definition: s_inventory.cpp:162
Definition: serveractiveobject.h:55
Definition: inventory.h:34
Definition: inventorymanager.h:143