#include "irrlichttypes.h"#include "irr_v3d.h"#include <iostream>#include <string>#include "pointabilities.h"
Include dependency graph for pointedthing.h:
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Classes | |
| struct | PointedThing |
| An active object or node which is selected by a ray on the map. More... | |
Enumerations | |
| enum | PointedThingType : u8 { POINTEDTHING_NOTHING , POINTEDTHING_NODE , POINTEDTHING_OBJECT } |
| enum PointedThingType : u8 |