#include <map>
#include "mg_decoration.h"
#include "util/string.h"
Go to the source code of this file.
◆ MTSCHEM_FILE_SIGNATURE
#define MTSCHEM_FILE_SIGNATURE 0x4d54534d |
◆ MTSCHEM_FILE_VER_HIGHEST_READ
#define MTSCHEM_FILE_VER_HIGHEST_READ 4 |
◆ MTSCHEM_FILE_VER_HIGHEST_WRITE
#define MTSCHEM_FILE_VER_HIGHEST_WRITE 4 |
◆ MTSCHEM_FORCE_PLACE
#define MTSCHEM_FORCE_PLACE 0x80 |
◆ MTSCHEM_PROB_ALWAYS
#define MTSCHEM_PROB_ALWAYS 0x7F |
◆ MTSCHEM_PROB_ALWAYS_OLD
#define MTSCHEM_PROB_ALWAYS_OLD 0xFF |
◆ MTSCHEM_PROB_MASK
#define MTSCHEM_PROB_MASK 0x7F |
◆ MTSCHEM_PROB_NEVER
#define MTSCHEM_PROB_NEVER 0x00 |
◆ SchematicFormatType
Enumerator |
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SCHEM_FMT_HANDLE | |
SCHEM_FMT_MTS | |
SCHEM_FMT_LUA | |
◆ SchematicType
Enumerator |
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SCHEMATIC_NORMAL | |
◆ generate_nodelist_and_update_ids()
void generate_nodelist_and_update_ids |
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MapNode * |
nodes, |
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size_t |
nodecount, |
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std::vector< std::string > * |
usednodes, |
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const NodeDefManager * |
ndef |
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) |
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