37 static int l_set(lua_State *L);
39 static int l_start(lua_State *L);
41 static int l_stop(lua_State *L);
Definition: l_nodetimer.h:28
static int l_start(lua_State *L)
Definition: l_nodetimer.cpp:42
v3s16 m_p
Definition: l_nodetimer.h:30
static int l_is_started(lua_State *L)
Definition: l_nodetimer.cpp:59
static const luaL_Reg methods[]
Definition: l_nodetimer.h:33
static const char className[]
Definition: l_nodetimer.h:59
static int l_set(lua_State *L)
Definition: l_nodetimer.cpp:32
static int l_stop(lua_State *L)
Definition: l_nodetimer.cpp:51
static int gc_object(lua_State *L)
Definition: l_nodetimer.cpp:26
NodeTimerRef(v3s16 p, ServerMap *map)
Definition: l_nodetimer.h:50
static void create(lua_State *L, v3s16 p, ServerMap *map)
Definition: l_nodetimer.cpp:88
static int l_get_timeout(lua_State *L)
Definition: l_nodetimer.cpp:68
static int l_get_elapsed(lua_State *L)
Definition: l_nodetimer.cpp:77
ServerMap * m_map
Definition: l_nodetimer.h:31
Definition: servermap.h:46
core::vector3d< s16 > v3s16
Definition: irr_v3d.h:28
static std::string p(std::string path)
Definition: test_filesys.cpp:64