35 const std::string &playername,
const std::string &password,
53 bool OnEvent(
const SEvent &event);
55 bool getAndroidUIInput();
Definition: guiConfirmRegistration.h:31
std::wstring m_pass_confirm
Definition: guiConfirmRegistration.h:66
~GUIConfirmRegistration()
Definition: guiConfirmRegistration.cpp:53
void closeMenu(bool goNext)
Definition: guiConfirmRegistration.cpp:174
bool OnEvent(const SEvent &event)
Definition: guiConfirmRegistration.cpp:204
void acceptInput()
Definition: guiConfirmRegistration.cpp:185
bool * m_aborted
Definition: guiConfirmRegistration.h:65
bool processInput()
Definition: guiConfirmRegistration.cpp:193
const std::string & m_playername
Definition: guiConfirmRegistration.h:63
ISimpleTextureSource * m_tsrc
Definition: guiConfirmRegistration.h:67
std::wstring getLabelByID(s32 id)
Definition: guiConfirmRegistration.h:59
Client * m_client
Definition: guiConfirmRegistration.h:62
void removeChildren()
Definition: guiConfirmRegistration.cpp:58
GUIConfirmRegistration(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, Client *client, const std::string &playername, const std::string &password, bool *aborted, ISimpleTextureSource *tsrc)
Definition: guiConfirmRegistration.cpp:40
void regenerateGui(v2u32 screensize)
Definition: guiConfirmRegistration.cpp:68
void drawMenu()
Definition: guiConfirmRegistration.cpp:158
const std::string & m_password
Definition: guiConfirmRegistration.h:64
std::string getNameByID(s32 id)
Definition: guiConfirmRegistration.h:60
core::vector2d< u32 > v2u32
Definition: irr_v2d.h:29
Definition: activeobjectmgr.cpp:25