Luanti 5.11.0-dev
 
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TextureBufferOutput Member List

This is the complete list of members for TextureBufferOutput, including all inherited members.

activate(PipelineContext &context) overrideTextureBufferOutputvirtual
bufferTextureBufferOutputprivate
depth_stencilTextureBufferOutputprivate
driverTextureBufferOutputprivate
getIrrRenderTarget(PipelineContext &context)TextureBufferOutput
m_clearRenderTargetprotected
NO_DEPTH_TEXTURETextureBufferOutputprivatestatic
render_targetTextureBufferOutputprivate
reset(PipelineContext &context) overrideRenderTargetinlinevirtual
texture_mapTextureBufferOutputprivate
TextureBufferOutput(TextureBuffer *buffer, u8 texture_index)TextureBufferOutput
TextureBufferOutput(TextureBuffer *buffer, const std::vector< u8 > &texture_map)TextureBufferOutput
TextureBufferOutput(TextureBuffer *buffer, const std::vector< u8 > &texture_map, u8 depth_stencil)TextureBufferOutput
~RenderPipelineObject()=defaultRenderPipelineObjectvirtual
~TextureBufferOutput() overrideTextureBufferOutputvirtual