This is the complete list of members for IWritableItemDefManager, including all inherited members.
applyTextureOverrides(const std::vector< TextureOverride > &overrides)=0 | IWritableItemDefManager | pure virtual |
clear()=0 | IWritableItemDefManager | pure virtual |
deSerialize(std::istream &is)=0 | IWritableItemDefManager | pure virtual |
get(const std::string &name) const =0 | IWritableItemDefManager | pure virtual |
getAlias(const std::string &name) const =0 | IWritableItemDefManager | pure virtual |
getAll(std::set< std::string > &result) const =0 | IWritableItemDefManager | pure virtual |
getInventoryTexture(const std::string &name, Client *client) const =0 | IWritableItemDefManager | pure virtual |
getItemstackColor(const ItemStack &stack, Client *client) const =0 | IItemDefManager | pure virtual |
getPalette(const std::string &name, Client *client) const =0 | IItemDefManager | pure virtual |
getWieldMesh(const std::string &name, Client *client) const =0 | IWritableItemDefManager | pure virtual |
IItemDefManager()=default | IItemDefManager | |
isKnown(const std::string &name) const =0 | IWritableItemDefManager | pure virtual |
IWritableItemDefManager()=default | IWritableItemDefManager | |
processQueue(IGameDef *gamedef)=0 | IWritableItemDefManager | pure virtual |
registerAlias(const std::string &name, const std::string &convert_to)=0 | IWritableItemDefManager | pure virtual |
registerItem(const ItemDefinition &def)=0 | IWritableItemDefManager | pure virtual |
serialize(std::ostream &os, u16 protocol_version)=0 | IWritableItemDefManager | pure virtual |
unregisterItem(const std::string &name)=0 | IWritableItemDefManager | pure virtual |
~IItemDefManager()=default | IItemDefManager | virtual |
~IWritableItemDefManager()=default | IWritableItemDefManager | virtual |