This is the complete list of members for GameGlobalShaderConstantSetterFactory, including all inherited members.
create() | GameGlobalShaderConstantSetterFactory | inlinevirtual |
created_nosky | GameGlobalShaderConstantSetterFactory | private |
GameGlobalShaderConstantSetterFactory(bool *force_fog_off, f32 *fog_range, Client *client) | GameGlobalShaderConstantSetterFactory | inline |
m_client | GameGlobalShaderConstantSetterFactory | private |
m_fog_range | GameGlobalShaderConstantSetterFactory | private |
m_force_fog_off | GameGlobalShaderConstantSetterFactory | private |
m_sky | GameGlobalShaderConstantSetterFactory | private |
setSky(Sky *sky) | GameGlobalShaderConstantSetterFactory | inline |
~IShaderConstantSetterFactory()=default | IShaderConstantSetterFactory | virtual |