This is the complete list of members for MeshCollector, including all inherited members.
append(const TileSpec &material, const video::S3DVertex *vertices, u32 numVertices, const u16 *indices, u32 numIndices) | MeshCollector | |
append(const TileSpec &material, const video::S3DVertex *vertices, u32 numVertices, const u16 *indices, u32 numIndices, v3f pos, video::SColor c, u8 light_source) | MeshCollector | |
append(const TileLayer &material, const video::S3DVertex *vertices, u32 numVertices, const u16 *indices, u32 numIndices, u8 layernum, bool use_scale=false) | MeshCollector | private |
append(const TileLayer &material, const video::S3DVertex *vertices, u32 numVertices, const u16 *indices, u32 numIndices, v3f pos, video::SColor c, u8 light_source, u8 layernum, bool use_scale=false) | MeshCollector | private |
findBuffer(const TileLayer &layer, u8 layernum, u32 numVertices) | MeshCollector | private |
m_bounding_radius_sq | MeshCollector | |
m_center_pos | MeshCollector | |
MeshCollector(const v3f center_pos, v3f offset=v3f()) | MeshCollector | inline |
offset | MeshCollector | |
prebuffers | MeshCollector |