This is the complete list of members for IMoveAction, including all inherited members.
allowMove(int try_take_count, ServerActiveObject *player) const | IMoveAction | |
allowPut(const ItemStack &dst_item, ServerActiveObject *player) const | IMoveAction | |
allowTake(const ItemStack &src_item, ServerActiveObject *player) const | IMoveAction | |
apply(InventoryManager *mgr, ServerActiveObject *player, IGameDef *gamedef) | IMoveAction | virtual |
caused_by_move_somewhere | IMoveAction | |
clientApply(InventoryManager *mgr, IGameDef *gamedef) | IMoveAction | virtual |
count | IMoveAction | |
deSerialize(std::istream &is) | InventoryAction | static |
from_i | MoveAction | |
from_inv | MoveAction | |
from_list | MoveAction | |
getType() const | IMoveAction | inlinevirtual |
IMoveAction()=default | IMoveAction | |
IMoveAction(std::istream &is, bool somewhere) | IMoveAction | |
move_count | IMoveAction | |
move_somewhere | IMoveAction | |
onMove(int count, ServerActiveObject *player) const | IMoveAction | |
onPut(const ItemStack &src_item, ServerActiveObject *player) const | IMoveAction | |
onTake(const ItemStack &src_item, ServerActiveObject *player) const | IMoveAction | |
serialize(std::ostream &os) const | IMoveAction | inlinevirtual |
swapDirections() | IMoveAction | |
to_i | MoveAction | |
to_inv | MoveAction | |
to_list | MoveAction | |
~InventoryAction()=default | InventoryAction | virtual |