Minetest developer meeting 2017-05-20 Last chance to merge/improve the remaining PR before feature freeze: Old business: * Additional hooks for inventory manipulations callbacks (#4035) * Krock was working on it (#5647), but had an issue with a mysterious crash bug. Progress? * Timed move (#1489) * Merge/close? * nerzhul: close for me * nore: Merge * Krock: Merge * Split block position in SQLite3 database (and use R*Tree) (#1845) * Rebased, performance tests to do soon(tm). * nerzhul: performance is a little bit slower, but it's ridiculous compared to mapblock deserialization part (no bench to show it atm, but i did it 2 years ago on my fork, and SQLite was improved since this date) * Add list_predict formspec element (#1988) * sofar worked on a rebase a while ago. Close or merge a modern version? * New screenshots for website (web#78) https://github.com/minetest/minetest.github.io/issues/78 * ShadowNinja: "good" screenshots are fairly subjective and it doesn't look like we're actually getting anywhere near a decision in the issue thread, therefore I propose assigning someone to choose and install new screenshots. * > Calinou will handle it New business: * First, release blockers: * https://github.com/minetest/minetest/pull/5767 Don't add damage flash while punch texture modifier is active #5767 * > Bugfix, punted to next meeting. * https://github.com/minetest/minetest/issues/5782 [CSM] Disable preview mod before release #5782 * CSM disabled by default anyways since it's experimental * > Fixed by #5554 * https://github.com/minetest/minetest/issues/5728 Block instadig after tool switch #5728 * > Fixed by #5785 * nerzhul: * https://github.com/minetest/minetest/pull/5732 (CSM nodedefs/itemdefs read) * maybe close https://github.com/minetest/minetest/pull/5654 * Single/Multiplayer tab merge https://github.com/minetest/minetest/pull/5627 (user UI experience) * > Merge with minor changes * Create world better experience: https://github.com/minetest/minetest/pull/5589 * Permit to enable/disable mods on CSM https://github.com/minetest/minetest/pull/5554 (very important) * ShadowNina: CSM is experimental, so I don't think any CSM issues should be blockers * nerzhul: here the problem if a user enable client side modding his experience will be affected by this preview mod, dedicated to modders) * > nerzhul will merge * https://github.com/minetest/minetest/pull/5589 (start world after creation) * LMDB backend (https://github.com/minetest/minetest/pull/4206) * nerzhul: Close? We already have 5 backends to maintain and we already cover all the usecases (client usage, performance usage, reliability usage)