47 static int l_print(lua_State *L);
116 static void Initialize(lua_State *L,
int top);
static int l_get_server_uptime(lua_State *L)
Definition l_server.cpp:40
static int l_is_singleplayer(lua_State *L)
Definition l_server.cpp:609
static int l_dynamic_add_media(lua_State *L)
Definition l_server.cpp:548
static int l_notify_authentication_modified(lua_State *L)
Definition l_server.cpp:618
static int l_get_worldpath(lua_State *L)
Definition l_server.cpp:484
static int l_chat_send_all(lua_State *L)
Definition l_server.cpp:67
static int l_show_formspec(lua_State *L)
Definition l_server.cpp:411
static int l_get_current_modname(lua_State *L)
Definition l_server.cpp:422
static int l_get_game_info(lua_State *L)
Definition l_server.cpp:470
static int l_sound_play(lua_State *L)
Definition l_server.cpp:511
static int l_sound_fade(lua_State *L)
Definition l_server.cpp:537
static int l_get_player_privs(lua_State *L)
Definition l_server.cpp:106
static int l_get_player_ip(lua_State *L)
Definition l_server.cpp:125
static int l_sound_stop(lua_State *L)
Definition l_server.cpp:529
static int l_get_player_information(lua_State *L)
Definition l_server.cpp:143
static int l_print(lua_State *L)
Definition l_server.cpp:57
static int l_serialize_roundtrip(lua_State *L)
Definition l_server.cpp:691
static void Initialize(lua_State *L, int top)
Definition l_server.cpp:713
static int l_remove_player(lua_State *L)
Definition l_server.cpp:383
static int l_unban_player_or_ip(lua_State *L)
Definition l_server.cpp:401
static int l_get_server_status(lua_State *L)
Definition l_server.cpp:32
static int l_request_shutdown(lua_State *L)
Definition l_server.cpp:21
static void InitializeAsync(lua_State *L, int top)
Definition l_server.cpp:757
static int l_get_ban_description(lua_State *L)
Definition l_server.cpp:323
static int l_get_player_window_information(lua_State *L)
Definition l_server.cpp:272
static int l_get_ban_list(lua_State *L)
Definition l_server.cpp:315
static int l_ban_player(lua_State *L)
Definition l_server.cpp:332
static int l_get_modpath(lua_State *L)
Definition l_server.cpp:434
static int l_disconnect_player(lua_State *L)
Definition l_server.cpp:354
static int l_register_async_dofile(lua_State *L)
Definition l_server.cpp:656
static int l_get_modnames(lua_State *L)
Definition l_server.cpp:448
static int l_chat_send_player(lua_State *L)
Definition l_server.cpp:86
static int l_get_server_max_lag(lua_State *L)
Definition l_server.cpp:48
static int l_do_async_callback(lua_State *L)
Definition l_server.cpp:629
static int l_register_mapgen_script(lua_State *L)
Definition l_server.cpp:673
static int l_get_mod_data_path(lua_State *L)
Definition l_server.cpp:493