47 static int l_print(lua_State *L);
113 static void Initialize(lua_State *L,
int top);
static int l_get_server_uptime(lua_State *L)
Definition l_server.cpp:44
static int l_is_singleplayer(lua_State *L)
Definition l_server.cpp:606
static int l_dynamic_add_media(lua_State *L)
Definition l_server.cpp:543
static int l_notify_authentication_modified(lua_State *L)
Definition l_server.cpp:615
static int l_get_worldpath(lua_State *L)
Definition l_server.cpp:479
static int l_chat_send_all(lua_State *L)
Definition l_server.cpp:70
static int l_show_formspec(lua_State *L)
Definition l_server.cpp:402
static int l_get_current_modname(lua_State *L)
Definition l_server.cpp:413
static int l_get_game_info(lua_State *L)
Definition l_server.cpp:465
static int l_sound_play(lua_State *L)
Definition l_server.cpp:506
static int l_sound_fade(lua_State *L)
Definition l_server.cpp:532
static int l_get_player_privs(lua_State *L)
Definition l_server.cpp:109
static int l_get_player_ip(lua_State *L)
Definition l_server.cpp:128
static int l_sound_stop(lua_State *L)
Definition l_server.cpp:524
static int l_get_player_information(lua_State *L)
Definition l_server.cpp:146
static int l_print(lua_State *L)
Definition l_server.cpp:60
static int l_serialize_roundtrip(lua_State *L)
Definition l_server.cpp:661
static void Initialize(lua_State *L, int top)
Definition l_server.cpp:683
static int l_remove_player(lua_State *L)
Definition l_server.cpp:377
static int l_unban_player_or_ip(lua_State *L)
Definition l_server.cpp:392
static int l_get_server_status(lua_State *L)
Definition l_server.cpp:36
static int l_request_shutdown(lua_State *L)
Definition l_server.cpp:25
static void InitializeAsync(lua_State *L, int top)
Definition l_server.cpp:726
static int l_get_ban_description(lua_State *L)
Definition l_server.cpp:324
static int l_get_player_window_information(lua_State *L)
Definition l_server.cpp:274
static int l_get_ban_list(lua_State *L)
Definition l_server.cpp:316
static int l_ban_player(lua_State *L)
Definition l_server.cpp:333
static int l_get_modpath(lua_State *L)
Definition l_server.cpp:425
static int l_disconnect_player(lua_State *L)
Definition l_server.cpp:352
static int l_register_async_dofile(lua_State *L)
Definition l_server.cpp:626
static int l_get_modnames(lua_State *L)
Definition l_server.cpp:439
static int l_chat_send_player(lua_State *L)
Definition l_server.cpp:89
static int l_get_server_max_lag(lua_State *L)
Definition l_server.cpp:52
static int l_register_mapgen_script(lua_State *L)
Definition l_server.cpp:643
static int l_get_mod_data_path(lua_State *L)
Definition l_server.cpp:488