14 static const luaL_Reg
methods[];
static int l_get_look_dir(lua_State *L)
Definition l_camera.cpp:110
static int l_get_look_vertical(lua_State *L)
Definition l_camera.cpp:133
static int l_set_camera_mode(lua_State *L)
Definition l_camera.cpp:40
LuaCamera(Camera *m)
Definition l_camera.cpp:13
static int gc_object(lua_State *L)
Definition l_camera.cpp:165
static int l_get_aspect_ratio(lua_State *L)
Definition l_camera.cpp:143
static int l_get_pos(lua_State *L)
Definition l_camera.cpp:89
static const luaL_Reg methods[]
Definition l_camera.h:182
static const char className[]
Definition l_camera.h:44
static int l_get_offset(lua_State *L)
Definition l_camera.cpp:100
static void create(lua_State *L, Camera *m)
Definition l_camera.cpp:17
static int l_get_fov(lua_State *L)
Definition l_camera.cpp:70
Camera * m_camera
Definition l_camera.h:34
static int l_get_camera_mode(lua_State *L)
Definition l_camera.cpp:58
static int l_get_look_horizontal(lua_State *L)
Definition l_camera.cpp:122
static Camera * getobject(LuaCamera *ref)
Definition l_camera.cpp:153