This is the complete list of members for ServerMap, including all inherited members.
addEventReceiver(MapEventReceiver *event_receiver) | Map | |
addNodeAndUpdate(v3s16 p, MapNode n, std::map< v3s16, MapBlock * > &modified_blocks, bool remove_metadata) override | ServerMap | virtual |
addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata=true) | Map | |
beginSave() override | ServerMap | virtual |
blockpos_over_mapgen_limit(v3s16 p) | ServerMap | |
createBlock(v3s16 p) | ServerMap | |
createDatabase(const std::string &name, const std::string &savedir, Settings &conf) | ServerMap | static |
createSector(v2s16 p) | ServerMap | |
deleteBlock(v3s16 blockpos) override | ServerMap | virtual |
deleteDetachedBlocks() | ServerMap | |
deleteSectors(std::vector< v2s16 > &list) | Map | |
deSerializeBlock(MapBlock *block, std::istream &is) | ServerMap | static |
determineAdditionalOcclusionCheck(v3s16 pos_camera, const core::aabbox3d< s16 > &block_bounds, v3s16 &to_check) | Map | protected |
DISABLE_CLASS_COPY(Map) | Map | |
dispatchEvent(const MapEditEvent &event) | Map | |
emergeBlock(v3s16 p, bool create_blank=true) override | ServerMap | virtual |
emergeSector(v2s16 p) | Map | inlinevirtual |
endSave() override | ServerMap | virtual |
findNodesWithMetadata(v3s16 p1, v3s16 p2) | Map | |
finishBlockMake(BlockMakeData *data, std::map< v3s16, MapBlock * > *changed_blocks) | ServerMap | |
forEachNodeInArea(v3s16 minp, v3s16 maxp, F func) | Map | inline |
getBlockNoCreate(v3s16 p) | Map | |
getBlockNoCreateNoEx(v3s16 p) | Map | |
getBlockOrEmerge(v3s16 p3d, bool generate) | ServerMap | |
getMapgenParams() | ServerMap | |
getNode(v3s16 p, bool *is_valid_position=NULL) | Map | |
getNodeDefManager() | Map | inline |
getNodeMetadata(v3s16 p) | Map | |
getNodeTimer(v3s16 p) | Map | |
getSectorNoGenerate(v2s16 p2d) | Map | |
getSectorNoGenerateNoLock(v2s16 p2d) | Map | |
getSeed() | ServerMap | |
initBlockMake(v3s16 blockpos, BlockMakeData *data) | ServerMap | |
isBlockInQueue(v3s16 pos) | ServerMap | |
isBlockOccluded(MapBlock *block, v3s16 cam_pos_nodes) | Map | inline |
isBlockOccluded(v3s16 pos_relative, v3s16 cam_pos_nodes, bool simple_check=false) | Map | |
isOccluded(v3s16 pos_camera, v3s16 pos_target, float step, float stepfac, float start_offset, float end_offset, u32 needed_count) | Map | protected |
isSavingEnabled() | ServerMap | inline |
isValidPosition(v3s16 p) | Map | |
listAllLoadableBlocks(std::vector< v3s16 > &dst) | ServerMap | |
listAllLoadedBlocks(std::vector< v3s16 > &dst) | ServerMap | |
loadBlock(v3s16 p) | ServerMap | |
loadBlock(const std::string &blob, v3s16 p, bool save_after_load=false) | ServerMap | |
m_chunks_in_progress | ServerMap | private |
m_db | ServerMap | private |
m_detached_blocks | ServerMap | private |
m_emerge | ServerMap | private |
m_event_receivers | Map | protected |
m_gamedef | Map | protected |
m_inc_trending_up_start_time | ServerMap | private |
m_loaded_blocks_gauge | ServerMap | private |
m_map_compression_level | ServerMap | private |
m_map_metadata_changed | ServerMap | private |
m_map_saving_enabled | ServerMap | private |
m_nodedef | Map | protected |
m_queue_size_timer_started | ServerMap | private |
m_save_count_counter | ServerMap | private |
m_save_time_counter | ServerMap | private |
m_savedir | ServerMap | private |
m_sector_cache | Map | protected |
m_sector_cache_p | Map | protected |
m_sectors | Map | protected |
m_transforming_liquid | ServerMap | private |
m_transforming_liquid_loop_count_multiplier | ServerMap | private |
m_unprocessed_count | ServerMap | private |
Map(IGameDef *gamedef) | Map | |
maySaveBlocks() | Map | inlinevirtual |
ModApiMapgen class | ServerMap | friend |
PrintInfo(std::ostream &out) override | ServerMap | virtual |
removeEventReceiver(MapEventReceiver *event_receiver) | Map | |
removeNodeAndUpdate(v3s16 p, std::map< v3s16, MapBlock * > &modified_blocks) | Map | |
removeNodeMetadata(v3s16 p) | Map | |
removeNodeTimer(v3s16 p) | Map | |
removeNodeWithEvent(v3s16 p) | Map | |
repairBlockLight(v3s16 blockpos, std::map< v3s16, MapBlock * > *modified_blocks) | ServerMap | |
reportMetrics(u64 save_time_us, u32 saved_blocks, u32 all_blocks) override | ServerMap | protectedvirtual |
save(ModifiedState save_level) override | ServerMap | virtual |
saveBlock(MapBlock *block) override | ServerMap | virtual |
saveBlock(MapBlock *block, MapDatabase *db, int compression_level=-1) | ServerMap | static |
ServerMap(const std::string &savedir, IGameDef *gamedef, EmergeManager *emerge, MetricsBackend *mb) | ServerMap | |
setNode(v3s16 p, MapNode n) | Map | |
setNodeMetadata(v3s16 p, NodeMetadata *meta) | Map | |
setNodeTimer(const NodeTimer &t) | Map | |
settings_mgr | ServerMap | |
step() | ServerMap | |
timerUpdate(float dtime, float unload_timeout, s32 max_loaded_blocks, std::vector< v3s16 > *unloaded_blocks=NULL) | Map | |
transforming_liquid_add(v3s16 p) | ServerMap | |
transformLiquids(std::map< v3s16, MapBlock * > &modified_blocks, ServerEnvironment *env) | ServerMap | |
unloadUnreferencedBlocks(std::vector< v3s16 > *unloaded_blocks=NULL) | Map | |
updateVManip(v3s16 pos) | ServerMap | |
~Map() | Map | virtual |
~ServerMap() | ServerMap |