Luanti 5.10.0-dev
 
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ServerMap Member List

This is the complete list of members for ServerMap, including all inherited members.

addEventReceiver(MapEventReceiver *event_receiver)Map
addNodeAndUpdate(v3s16 p, MapNode n, std::map< v3s16, MapBlock * > &modified_blocks, bool remove_metadata) overrideServerMapvirtual
addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata=true)Map
beginSave() overrideServerMapvirtual
blockpos_over_mapgen_limit(v3s16 p)ServerMap
createBlock(v3s16 p)ServerMap
createDatabase(const std::string &name, const std::string &savedir, Settings &conf)ServerMapstatic
createSector(v2s16 p)ServerMap
deleteBlock(v3s16 blockpos) overrideServerMapvirtual
deleteDetachedBlocks()ServerMap
deleteSectors(std::vector< v2s16 > &list)Map
deSerializeBlock(MapBlock *block, std::istream &is)ServerMapstatic
determineAdditionalOcclusionCheck(v3s16 pos_camera, const core::aabbox3d< s16 > &block_bounds, v3s16 &to_check)Mapprotected
DISABLE_CLASS_COPY(Map)Map
dispatchEvent(const MapEditEvent &event)Map
emergeBlock(v3s16 p, bool create_blank=true) overrideServerMapvirtual
emergeSector(v2s16 p)Mapinlinevirtual
endSave() overrideServerMapvirtual
findNodesWithMetadata(v3s16 p1, v3s16 p2)Map
finishBlockMake(BlockMakeData *data, std::map< v3s16, MapBlock * > *changed_blocks)ServerMap
forEachNodeInArea(v3s16 minp, v3s16 maxp, F func)Mapinline
getBlockNoCreate(v3s16 p)Map
getBlockNoCreateNoEx(v3s16 p)Map
getBlockOrEmerge(v3s16 p3d, bool generate)ServerMap
getMapgenParams()ServerMap
getNode(v3s16 p, bool *is_valid_position=NULL)Map
getNodeDefManager()Mapinline
getNodeMetadata(v3s16 p)Map
getNodeTimer(v3s16 p)Map
getSectorNoGenerate(v2s16 p2d)Map
getSectorNoGenerateNoLock(v2s16 p2d)Map
getSeed()ServerMap
initBlockMake(v3s16 blockpos, BlockMakeData *data)ServerMap
isBlockInQueue(v3s16 pos)ServerMap
isBlockOccluded(MapBlock *block, v3s16 cam_pos_nodes)Mapinline
isBlockOccluded(v3s16 pos_relative, v3s16 cam_pos_nodes, bool simple_check=false)Map
isOccluded(v3s16 pos_camera, v3s16 pos_target, float step, float stepfac, float start_offset, float end_offset, u32 needed_count)Mapprotected
isSavingEnabled()ServerMapinline
isValidPosition(v3s16 p)Map
listAllLoadableBlocks(std::vector< v3s16 > &dst)ServerMap
listAllLoadedBlocks(std::vector< v3s16 > &dst)ServerMap
loadBlock(v3s16 p)ServerMap
loadBlock(const std::string &blob, v3s16 p, bool save_after_load=false)ServerMap
m_chunks_in_progressServerMapprivate
m_dbServerMapprivate
m_detached_blocksServerMapprivate
m_emergeServerMapprivate
m_event_receiversMapprotected
m_gamedefMapprotected
m_inc_trending_up_start_timeServerMapprivate
m_loaded_blocks_gaugeServerMapprivate
m_map_compression_levelServerMapprivate
m_map_metadata_changedServerMapprivate
m_map_saving_enabledServerMapprivate
m_nodedefMapprotected
m_queue_size_timer_startedServerMapprivate
m_save_count_counterServerMapprivate
m_save_time_counterServerMapprivate
m_savedirServerMapprivate
m_sector_cacheMapprotected
m_sector_cache_pMapprotected
m_sectorsMapprotected
m_transforming_liquidServerMapprivate
m_transforming_liquid_loop_count_multiplierServerMapprivate
m_unprocessed_countServerMapprivate
Map(IGameDef *gamedef)Map
maySaveBlocks()Mapinlinevirtual
ModApiMapgen classServerMapfriend
PrintInfo(std::ostream &out) overrideServerMapvirtual
removeEventReceiver(MapEventReceiver *event_receiver)Map
removeNodeAndUpdate(v3s16 p, std::map< v3s16, MapBlock * > &modified_blocks)Map
removeNodeMetadata(v3s16 p)Map
removeNodeTimer(v3s16 p)Map
removeNodeWithEvent(v3s16 p)Map
repairBlockLight(v3s16 blockpos, std::map< v3s16, MapBlock * > *modified_blocks)ServerMap
reportMetrics(u64 save_time_us, u32 saved_blocks, u32 all_blocks) overrideServerMapprotectedvirtual
save(ModifiedState save_level) overrideServerMapvirtual
saveBlock(MapBlock *block) overrideServerMapvirtual
saveBlock(MapBlock *block, MapDatabase *db, int compression_level=-1)ServerMapstatic
ServerMap(const std::string &savedir, IGameDef *gamedef, EmergeManager *emerge, MetricsBackend *mb)ServerMap
setNode(v3s16 p, MapNode n)Map
setNodeMetadata(v3s16 p, NodeMetadata *meta)Map
setNodeTimer(const NodeTimer &t)Map
settings_mgrServerMap
step()ServerMap
timerUpdate(float dtime, float unload_timeout, s32 max_loaded_blocks, std::vector< v3s16 > *unloaded_blocks=NULL)Map
transforming_liquid_add(v3s16 p)ServerMap
transformLiquids(std::map< v3s16, MapBlock * > &modified_blocks, ServerEnvironment *env)ServerMap
unloadUnreferencedBlocks(std::vector< v3s16 > *unloaded_blocks=NULL)Map
updateVManip(v3s16 pos)ServerMap
~Map()Mapvirtual
~ServerMap()ServerMap