This is the complete list of members for ScriptApiPlayer, including all inherited members.
addObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
can_bypass_userlimit(const std::string &name, const std::string &ip) | ScriptApiPlayer | |
checkSetByBuiltin() | ScriptApiBase | |
clientOpenLibs(lua_State *L) | ScriptApiBase | inline |
DISABLE_CLASS_COPY(ScriptApiBase) | ScriptApiBase | |
getCurrentModName(lua_State *L) | ScriptApiBase | static |
getCurrentModNameInsecure(lua_State *L) | ScriptApiBase | static |
getEmergeThread() | ScriptApiBase | inlineprotected |
getEnv() | ScriptApiBase | inlineprotected |
getGameDef() | ScriptApiBase | inline |
getOrigin() | ScriptApiBase | inline |
getServer() | ScriptApiBase | |
getStack() | ScriptApiBase | inlineprotected |
getType() | ScriptApiBase | inline |
loadMod(const std::string &script_path, const std::string &mod_name) | ScriptApiBase | |
loadScript(const std::string &script_path) | ScriptApiBase | |
luaPanic(lua_State *L) | ScriptApiBase | privatestatic |
m_emerge | ScriptApiBase | private |
m_environment | ScriptApiBase | private |
m_gamedef | ScriptApiBase | private |
m_last_run_mod | ScriptApiBase | protected |
m_lock_recursion_count | ScriptApiBase | protected |
m_luastack | ScriptApiBase | private |
m_luastackmutex | ScriptApiBase | protected |
m_owning_thread | ScriptApiBase | protected |
m_secure | ScriptApiBase | protected |
m_type | ScriptApiBase | private |
objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj) | ScriptApiBase | protected |
on_authplayer(const std::string &name, const std::string &ip, bool is_success) | ScriptApiPlayer | |
on_cheat(ServerActiveObject *player, const std::string &cheat_type) | ScriptApiPlayer | |
on_dieplayer(ServerActiveObject *player, const PlayerHPChangeReason &reason) | ScriptApiPlayer | |
on_joinplayer(ServerActiveObject *player, s64 last_login) | ScriptApiPlayer | |
on_leaveplayer(ServerActiveObject *player, bool timeout) | ScriptApiPlayer | |
on_newplayer(ServerActiveObject *player) | ScriptApiPlayer | |
on_player_hpchange(ServerActiveObject *player, s32 hp_change, const PlayerHPChangeReason &reason) | ScriptApiPlayer | |
on_playerReceiveFields(ServerActiveObject *player, const std::string &formname, const StringMap &fields) | ScriptApiPlayer | |
on_prejoinplayer(const std::string &name, const std::string &ip, std::string *reason) | ScriptApiPlayer | |
on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s32 damage) | ScriptApiPlayer | |
on_respawnplayer(ServerActiveObject *player) | ScriptApiPlayer | |
on_rightclickplayer(ServerActiveObject *player, ServerActiveObject *clicker) | ScriptApiPlayer | |
player_inventory_AllowMove(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiPlayer | |
player_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | |
player_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | |
player_inventory_OnMove(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiPlayer | |
player_inventory_OnPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | |
player_inventory_OnTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | |
pushMoveArguments(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiPlayer | private |
pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason) | ScriptApiBase | protected |
pushPutTakeArguments(const char *method, const InventoryLocation &loc, const std::string &listname, int index, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | private |
readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
realityCheck() | ScriptApiBase | protected |
removeObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn) | ScriptApiBase | |
ScriptApiBase(ScriptingType type) | ScriptApiBase | |
ScriptApiBase() | ScriptApiBase | inline |
scriptError(int result, const char *fxn) | ScriptApiBase | protected |
setEmergeThread(EmergeThread *emerge) | ScriptApiBase | inlineprotected |
setEnv(Environment *env) | ScriptApiBase | inlineprotected |
setGameDef(IGameDef *gamedef) | ScriptApiBase | inlineprotected |
setOriginDirect(const char *origin) | ScriptApiBase | |
setOriginFromTableRaw(int index, const char *fxn) | ScriptApiBase | |
stackDump(std::ostream &o) | ScriptApiBase | protected |
~ScriptApiBase() | ScriptApiBase | virtual |
~ScriptApiPlayer()=default | ScriptApiPlayer | virtual |