Luanti 5.10.0-dev
 
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RemotePlayer Member List

This is the complete list of members for RemotePlayer, including all inherited members.

addHud(HudElement *hud)Player
canSendChatMessage()RemotePlayer
checkModified() constRemotePlayerinline
clearHud()Player
controlPlayer
DISABLE_CLASS_COPY(Player)Player
eye_offset_firstPlayer
eye_offset_thirdPlayer
eye_offset_third_frontPlayer
formspec_prependPlayer
formspec_versionRemotePlayer
getCloudParams() constRemotePlayerinline
getDayNightRatio(bool *do_override, float *ratio)RemotePlayerinline
getFov() constPlayerinline
getFreeHudID()Playerinline
getHotbarImage() constRemotePlayerinline
getHotbarItemcount() constRemotePlayerinline
getHotbarSelectedImage() constRemotePlayerinline
getHud(u32 id)Player
getLighting() constRemotePlayerinline
getLocalAnimations(v2f *frames, float *frame_speed)RemotePlayerinline
getMaxHotbarItemcount()Player
getMoonParams() constRemotePlayerinline
getName() constPlayerinline
getPeerId() constRemotePlayerinline
getPlayerControl()Playerinline
getPlayerSAO()RemotePlayerinline
getSkyParams() constRemotePlayerinline
getSpeed() constPlayerinline
getStarParams() constRemotePlayerinline
getSunParams() constRemotePlayerinline
getWieldedItem(ItemStack *selected, ItemStack *hand) constPlayer
getWieldIndex()Player
hudPlayerprotected
hud_flagsPlayer
hud_hotbar_imageRemotePlayerprivate
hud_hotbar_itemcountPlayer
hud_hotbar_selected_imageRemotePlayerprivate
hudApply(std::function< void(const std::vector< HudElement * > &)> f)Player
inventoryPlayer
inventory_formspecPlayer
local_animation_speedPlayer
local_animationsPlayer
m_chat_message_allowanceRemotePlayerprivate
m_cloud_paramsRemotePlayerprivate
m_day_night_ratioRemotePlayerprivate
m_day_night_ratio_do_overrideRemotePlayerprivate
m_dirtyRemotePlayerprivate
m_fov_override_specPlayerprotected
m_last_chat_message_sentRemotePlayerprivate
m_lightingRemotePlayerprivate
m_message_rate_overheadRemotePlayerprivate
m_moon_paramsRemotePlayerprivate
m_mutexPlayerprivate
m_namePlayerprotected
m_peer_idRemotePlayerprivate
m_saoRemotePlayerprivate
m_setting_cache_loadedRemotePlayerprivatestatic
m_setting_chat_message_limit_per_10secRemotePlayerprivatestatic
m_setting_chat_message_limit_trigger_kickRemotePlayerprivatestatic
m_skybox_paramsRemotePlayerprivate
m_speedPlayerprotected
m_star_paramsRemotePlayerprivate
m_sun_paramsRemotePlayerprivate
m_wield_indexPlayerprotected
move(f32 dtime, Environment *env, f32 pos_max_d)Playerinlinevirtual
move(f32 dtime, Environment *env, f32 pos_max_d, std::vector< CollisionInfo > *collision_info)Playerinlinevirtual
movement_acceleration_airPlayer
movement_acceleration_defaultPlayer
movement_acceleration_fastPlayer
movement_gravityPlayer
movement_liquid_fluidityPlayer
movement_liquid_fluidity_smoothPlayer
movement_liquid_sinkPlayer
movement_speed_climbPlayer
movement_speed_crouchPlayer
movement_speed_fastPlayer
movement_speed_jumpPlayer
movement_speed_walkPlayer
onSuccessfulSave()RemotePlayer
overrideDayNightRatio(bool do_override, float ratio)RemotePlayerinline
physics_overridePlayer
Player(const std::string &name, IItemDefManager *idef)Player
PlayerDatabaseFiles classRemotePlayerfriend
protocol_versionRemotePlayer
RemotePlayer(const std::string &name, IItemDefManager *idef)RemotePlayer
removeHud(u32 id)Player
setCloudParams(const CloudParams &cloud_params)RemotePlayerinline
setDirty(bool dirty)RemotePlayerinline
setFov(const PlayerFovSpec &spec)Playerinline
setHotbarImage(const std::string &name)RemotePlayerinline
setHotbarItemcount(s32 hotbar_itemcount)RemotePlayerinline
setHotbarSelectedImage(const std::string &name)RemotePlayerinline
setLighting(const Lighting &lighting)RemotePlayerinline
setLocalAnimations(v2f frames[4], float frame_speed)RemotePlayerinline
setModified(const bool x)RemotePlayerinline
setMoon(const MoonParams &moon_params)RemotePlayerinline
setPeerId(session_t peer_id)RemotePlayerinline
setPlayerSAO(PlayerSAO *sao)RemotePlayerinline
setSky(const SkyboxParams &skybox_params)RemotePlayerinline
setSpeed(v3f speed)Playerinline
setStars(const StarParams &star_params)RemotePlayerinline
setSun(const SunParams &sun_params)RemotePlayerinline
setWieldIndex(u16 index)Player
~Player()=0Playerpure virtual
~RemotePlayer()RemotePlayervirtual