addNameIdMapping(content_t i, const std::string &name) | NodeDefManager | private |
allocateDummy(const std::string &name) | NodeDefManager | |
allocateId() | NodeDefManager | private |
applyTextureOverrides(const std::vector< TextureOverride > &overrides) | NodeDefManager | |
cancelNodeResolveCallback(NodeResolver *nr) const | NodeDefManager | |
clear() | NodeDefManager | private |
deSerialize(std::istream &is, u16 protocol_version) | NodeDefManager | |
eraseIdFromGroups(content_t id) | NodeDefManager | private |
fixSelectionBoxIntUnion() | NodeDefManager | inlineprivate |
get(content_t c) const | NodeDefManager | inline |
get(const MapNode &n) const | NodeDefManager | inline |
get(const std::string &name) const | NodeDefManager | |
getId(const std::string &name, content_t &result) const | NodeDefManager | |
getId(const std::string &name) const | NodeDefManager | |
getIds(const std::string &name, std::vector< content_t > &result) const | NodeDefManager | |
getLightingFlags(content_t c) const | NodeDefManager | inline |
getLightingFlags(const MapNode &n) const | NodeDefManager | inline |
getSelectionBoxIntUnion() const | NodeDefManager | inline |
m_content_features | NodeDefManager | private |
m_content_lighting_flag_cache | NodeDefManager | private |
m_group_to_items | NodeDefManager | private |
m_name_id_mapping | NodeDefManager | private |
m_name_id_mapping_with_aliases | NodeDefManager | private |
m_next_id | NodeDefManager | private |
m_node_registration_complete | NodeDefManager | private |
m_pending_resolve_callbacks | NodeDefManager | mutableprivate |
m_selection_box_int_union | NodeDefManager | private |
m_selection_box_union | NodeDefManager | private |
nodeboxConnects(MapNode from, MapNode to, u8 connect_face) const | NodeDefManager | |
NodeDefManager() | NodeDefManager | |
pendNodeResolve(NodeResolver *nr) const | NodeDefManager | |
removeNode(const std::string &name) | NodeDefManager | |
resetNodeResolveState() | NodeDefManager | |
resolveCrossrefs() | NodeDefManager | |
runNodeResolveCallbacks() | NodeDefManager | |
serialize(std::ostream &os, u16 protocol_version) const | NodeDefManager | |
set(const std::string &name, const ContentFeatures &def) | NodeDefManager | |
setNodeRegistrationStatus(bool completed) | NodeDefManager | inline |
updateAliases(IItemDefManager *idef) | NodeDefManager | |
updateTextures(IGameDef *gamedef, void *progress_cbk_args) | NodeDefManager | |
~NodeDefManager() | NodeDefManager | |