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ModApiHttp Member List

This is the complete list of members for ModApiHttp, including all inherited members.

checkObject(lua_State *L, int narg)ModApiBaseinlinestatic
getCurrentModPath(lua_State *L)ModApiBasestatic
getEmergeThread(lua_State *L)ModApiBasestatic
getEnv(lua_State *L)ModApiBasestatic
getGameDef(lua_State *L)ModApiBasestatic
getScriptApi(lua_State *L)ModApiBaseinlinestatic
getScriptApiBase(lua_State *L)ModApiBasestatic
getServer(lua_State *L)ModApiBasestatic
getServerInventoryMgr(lua_State *L)ModApiBasestatic
Initialize(lua_State *L, int top)ModApiHttpstatic
InitializeAsync(lua_State *L, int top)ModApiHttpstatic
l_deprecated_function(lua_State *L, const char *good, const char *bad, lua_CFunction func)ModApiBasestatic
l_get_http_api(lua_State *L)ModApiHttpprivatestatic
l_http_fetch_async(lua_State *L)ModApiHttpprivatestatic
l_http_fetch_async_get(lua_State *L)ModApiHttpprivatestatic
l_http_fetch_sync(lua_State *L)ModApiHttpprivatestatic
l_request_http_api(lua_State *L)ModApiHttpprivatestatic
l_set_http_api_lua(lua_State *L)ModApiHttpprivatestatic
push_http_fetch_result(lua_State *L, HTTPFetchResult &res, bool completed=true)ModApiHttpprivatestatic
read_http_fetch_request(lua_State *L, HTTPFetchRequest &req)ModApiHttpprivatestatic
readParam(lua_State *L, int index)LuaHelperprotectedstatic
readParam(lua_State *L, int index, const T &default_value)LuaHelperinlineprotectedstatic
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
registerClass(lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods)ModApiBasestatic
registerFunction(lua_State *L, const char *name, lua_CFunction func, int top)ModApiBasestatic