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ModApiEnvBase Member List

This is the complete list of members for ModApiEnvBase, including all inherited members.

checkArea(v3s16 &minp, v3s16 &maxp)ModApiEnvBaseprotectedstatic
checkObject(lua_State *L, int narg)ModApiBaseinlinestatic
collectNodeIds(lua_State *L, int idx, const NodeDefManager *ndef, std::vector< content_t > &filter)ModApiEnvBaseprotectedstatic
es_BlockStatusTypeModApiEnvBaseprotectedstatic
es_ClearObjectsModeModApiEnvBaseprotectedstatic
findNodeNear(lua_State *L, v3s16 pos, int radius, const std::vector< content_t > &filter, int start_radius, F &&getNode)ModApiEnvBaseprotectedstatic
findNodesInArea(lua_State *L, const NodeDefManager *ndef, const std::vector< content_t > &filter, bool grouped, F &&iterate)ModApiEnvBaseprotectedstatic
findNodesInAreaUnderAir(lua_State *L, v3s16 minp, v3s16 maxp, const std::vector< content_t > &filter, F &&getNode)ModApiEnvBaseprotectedstatic
getCurrentModPath(lua_State *L)ModApiBasestatic
getEmergeThread(lua_State *L)ModApiBasestatic
getEnv(lua_State *L)ModApiBasestatic
getGameDef(lua_State *L)ModApiBasestatic
getScriptApi(lua_State *L)ModApiBaseinlinestatic
getScriptApiBase(lua_State *L)ModApiBasestatic
getServer(lua_State *L)ModApiBasestatic
getServerInventoryMgr(lua_State *L)ModApiBasestatic
l_deprecated_function(lua_State *L, const char *good, const char *bad, lua_CFunction func)ModApiBasestatic
readParam(lua_State *L, int index)LuaHelperprotectedstatic
readParam(lua_State *L, int index, const T &default_value)LuaHelperinlineprotectedstatic
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
registerClass(lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods)ModApiBasestatic
registerFunction(lua_State *L, const char *name, lua_CFunction func, int top)ModApiBasestatic