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ModApiEnv Member List

This is the complete list of members for ModApiEnv, including all inherited members.

checkArea(v3s16 &minp, v3s16 &maxp)ModApiEnvBaseprotectedstatic
checkObject(lua_State *L, int narg)ModApiBaseinlinestatic
collectNodeIds(lua_State *L, int idx, const NodeDefManager *ndef, std::vector< content_t > &filter)ModApiEnvBaseprotectedstatic
es_BlockStatusTypeModApiEnvBaseprotectedstatic
es_ClearObjectsModeModApiEnvBaseprotectedstatic
findNodeNear(lua_State *L, v3s16 pos, int radius, const std::vector< content_t > &filter, int start_radius, F &&getNode)ModApiEnvBaseprotectedstatic
findNodesInArea(lua_State *L, const NodeDefManager *ndef, const std::vector< content_t > &filter, bool grouped, F &&iterate)ModApiEnvBaseprotectedstatic
findNodesInAreaUnderAir(lua_State *L, v3s16 minp, v3s16 maxp, const std::vector< content_t > &filter, F &&getNode)ModApiEnvBaseprotectedstatic
getCurrentModPath(lua_State *L)ModApiBasestatic
getEmergeThread(lua_State *L)ModApiBasestatic
getEnv(lua_State *L)ModApiBasestatic
getGameDef(lua_State *L)ModApiBasestatic
getScriptApi(lua_State *L)ModApiBaseinlinestatic
getScriptApiBase(lua_State *L)ModApiBasestatic
getServer(lua_State *L)ModApiBasestatic
getServerInventoryMgr(lua_State *L)ModApiBasestatic
Initialize(lua_State *L, int top)ModApiEnvstatic
InitializeClient(lua_State *L, int top)ModApiEnvstatic
l_add_entity(lua_State *L)ModApiEnvprivatestatic
l_add_item(lua_State *L)ModApiEnvprivatestatic
l_add_node(lua_State *L)ModApiEnvprivatestatic
l_add_node_level(lua_State *L)ModApiEnvprivatestatic
l_bulk_set_node(lua_State *L)ModApiEnvprivatestatic
l_bulk_swap_node(lua_State *L)ModApiEnvprivatestatic
l_clear_objects(lua_State *L)ModApiEnvprivatestatic
l_compare_block_status(lua_State *L)ModApiEnvprivatestatic
l_delete_area(lua_State *L)ModApiEnvprivatestatic
l_deprecated_function(lua_State *L, const char *good, const char *bad, lua_CFunction func)ModApiBasestatic
l_dig_node(lua_State *L)ModApiEnvprivatestatic
l_emerge_area(lua_State *L)ModApiEnvprivatestatic
l_find_node_near(lua_State *L)ModApiEnvprivatestatic
l_find_nodes_in_area(lua_State *L)ModApiEnvprivatestatic
l_find_nodes_in_area_under_air(lua_State *L)ModApiEnvprivatestatic
l_find_nodes_with_meta(lua_State *L)ModApiEnvprivatestatic
l_find_path(lua_State *L)ModApiEnvprivatestatic
l_fix_light(lua_State *L)ModApiEnvprivatestatic
l_forceload_block(lua_State *L)ModApiEnvprivatestatic
l_forceload_free_block(lua_State *L)ModApiEnvprivatestatic
l_get_connected_players(lua_State *L)ModApiEnvprivatestatic
l_get_day_count(lua_State *L)ModApiEnvprivatestatic
l_get_gametime(lua_State *L)ModApiEnvprivatestatic
l_get_meta(lua_State *L)ModApiEnvprivatestatic
l_get_natural_light(lua_State *L)ModApiEnvprivatestatic
l_get_node_boxes(lua_State *L)ModApiEnvprivatestatic
l_get_node_level(lua_State *L)ModApiEnvprivatestatic
l_get_node_light(lua_State *L)ModApiEnvprivatestatic
l_get_node_max_level(lua_State *L)ModApiEnvprivatestatic
l_get_node_raw(lua_State *L)ModApiEnvprivatestatic
l_get_node_timer(lua_State *L)ModApiEnvprivatestatic
l_get_objects_in_area(lua_State *L)ModApiEnvprivatestatic
l_get_objects_inside_radius(lua_State *L)ModApiEnvprivatestatic
l_get_perlin(lua_State *L)ModApiEnvprivatestatic
l_get_perlin_map(lua_State *L)ModApiEnvprivatestatic
l_get_player_by_name(lua_State *L)ModApiEnvprivatestatic
l_get_timeofday(lua_State *L)ModApiEnvprivatestatic
l_get_translated_string(lua_State *L)ModApiEnvprivatestatic
l_get_voxel_manip(lua_State *L)ModApiEnvprivatestatic
l_line_of_sight(lua_State *L)ModApiEnvprivatestatic
l_load_area(lua_State *L)ModApiEnvprivatestatic
l_place_node(lua_State *L)ModApiEnvprivatestatic
l_punch_node(lua_State *L)ModApiEnvprivatestatic
l_raycast(lua_State *L)ModApiEnvprivatestatic
l_remove_node(lua_State *L)ModApiEnvprivatestatic
l_set_node(lua_State *L)ModApiEnvprivatestatic
l_set_node_level(lua_State *L)ModApiEnvprivatestatic
l_set_timeofday(lua_State *L)ModApiEnvprivatestatic
l_spawn_tree(lua_State *L)ModApiEnvprivatestatic
l_swap_node(lua_State *L)ModApiEnvprivatestatic
l_transforming_liquid_add(lua_State *L)ModApiEnvprivatestatic
readParam(lua_State *L, int index)LuaHelperprotectedstatic
readParam(lua_State *L, int index, const T &default_value)LuaHelperinlineprotectedstatic
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
registerClass(lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods)ModApiBasestatic
registerFunction(lua_State *L, const char *name, lua_CFunction func, int top)ModApiBasestatic