Luanti
5.10.0-dev
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MeshUpdateWorkerThread Member List
This is the complete list of members for
MeshUpdateWorkerThread
, including all inherited members.
bindToProcessor
(unsigned int proc_number)
Thread
deferUpdate
()
UpdateThread
inline
doUpdate
()
MeshUpdateWorkerThread
protected
virtual
getCurrentThread
()
Thread
static
getNumberOfProcessors
()
Thread
static
getReturnValue
(void **ret)
Thread
getThreadHandle
()
Thread
inline
private
getThreadId
()
Thread
inline
isCurrentThread
()
Thread
inline
isRunning
()
Thread
inline
m_camera_offset
MeshUpdateWorkerThread
private
m_client
MeshUpdateWorkerThread
private
m_generation_interval
MeshUpdateWorkerThread
private
m_joinable
Thread
private
m_manager
MeshUpdateWorkerThread
private
m_mutex
Thread
private
m_name
Thread
protected
m_queue_in
MeshUpdateWorkerThread
private
m_request_stop
Thread
private
m_retval
Thread
private
m_running
Thread
private
m_start_finished_mutex
Thread
private
m_thread_obj
Thread
private
m_update_sem
UpdateThread
private
MeshUpdateWorkerThread
(Client *client, MeshUpdateQueue *queue_in, MeshUpdateManager *manager, v3s16 *camera_offset)
MeshUpdateWorkerThread
run
()
UpdateThread
inline
virtual
setName
(const std::string &name)
Thread
static
setPriority
(int prio)
Thread
start
()
Thread
stop
()
UpdateThread
inline
stopRequested
()
Thread
inline
Thread
(const std::string &name="")
Thread
threadProc
(Thread *thr)
Thread
private
static
UpdateThread
(const std::string &name)
UpdateThread
inline
wait
()
Thread
~Thread
()
Thread
virtual
~UpdateThread
()=default
UpdateThread
Generated on Fri Nov 1 2024 10:49:06 for Luanti by
1.11.0