Luanti 5.10.0-dev
 
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MeshUpdateWorkerThread Member List

This is the complete list of members for MeshUpdateWorkerThread, including all inherited members.

bindToProcessor(unsigned int proc_number)Thread
deferUpdate()UpdateThreadinline
doUpdate()MeshUpdateWorkerThreadprotectedvirtual
getCurrentThread()Threadstatic
getNumberOfProcessors()Threadstatic
getReturnValue(void **ret)Thread
getThreadHandle()Threadinlineprivate
getThreadId()Threadinline
isCurrentThread()Threadinline
isRunning()Threadinline
m_camera_offsetMeshUpdateWorkerThreadprivate
m_clientMeshUpdateWorkerThreadprivate
m_generation_intervalMeshUpdateWorkerThreadprivate
m_joinableThreadprivate
m_managerMeshUpdateWorkerThreadprivate
m_mutexThreadprivate
m_nameThreadprotected
m_queue_inMeshUpdateWorkerThreadprivate
m_request_stopThreadprivate
m_retvalThreadprivate
m_runningThreadprivate
m_start_finished_mutexThreadprivate
m_thread_objThreadprivate
m_update_semUpdateThreadprivate
MeshUpdateWorkerThread(Client *client, MeshUpdateQueue *queue_in, MeshUpdateManager *manager, v3s16 *camera_offset)MeshUpdateWorkerThread
run()UpdateThreadinlinevirtual
setName(const std::string &name)Threadstatic
setPriority(int prio)Thread
start()Thread
stop()UpdateThreadinline
stopRequested()Threadinline
Thread(const std::string &name="")Thread
threadProc(Thread *thr)Threadprivatestatic
UpdateThread(const std::string &name)UpdateThreadinline
wait()Thread
~Thread()Threadvirtual
~UpdateThread()=defaultUpdateThread