This is the complete list of members for IShaderSource, including all inherited members.
getShader(const std::string &name, MaterialType material_type, NodeDrawType drawtype=NDT_NORMAL) | IShaderSource | inlinevirtual |
getShaderIdDirect(const std::string &name, MaterialType material_type, NodeDrawType drawtype=NDT_NORMAL) | IShaderSource | inlinevirtual |
getShaderInfo(u32 id) | IShaderSource | inlinevirtual |
IShaderSource()=default | IShaderSource | |
~IShaderSource()=default | IShaderSource | virtual |