Luanti 5.10.0-dev
 
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GUIScene Member List

This is the complete list of members for GUIScene, including all inherited members.

calcOptimalDistance()GUISceneinlineprivate
cameraLoop()GUISceneprivate
correctBounds(v3f &rot)GUISceneprivate
draw()GUIScenevirtual
enableContinuousRotation(bool enable) noexceptGUISceneinline
enableMouseControl(bool enable) noexceptGUISceneinline
getCameraRotation() constGUISceneinlineprivate
GUIScene(gui::IGUIEnvironment *env, scene::ISceneManager *smgr, gui::IGUIElement *parent, core::recti rect, s32 id=-1)GUIScene
m_bgcolorGUISceneprivate
m_camGUISceneprivate
m_cam_distanceGUISceneprivate
m_cam_posGUISceneprivate
m_curr_posGUISceneprivate
m_custom_rotGUISceneprivate
m_driverGUISceneprivate
m_inf_rotGUISceneprivate
m_initial_rotationGUISceneprivate
m_last_posGUISceneprivate
m_last_target_posGUISceneprivate
m_last_timeGUISceneprivate
m_meshGUISceneprivate
m_mouse_ctrlGUISceneprivate
m_smgrGUISceneprivate
m_targetGUISceneprivate
m_target_posGUISceneprivate
m_update_camGUISceneprivate
OnEvent(const SEvent &event)GUIScenevirtual
rotateCamera(const v3f &delta)GUISceneinlineprivate
setAnimationSpeed(f32 speed)GUIScene
setBackgroundColor(const video::SColor &color) noexceptGUISceneinline
setCameraRotation(v3f rot)GUISceneprivate
setFrameLoop(f32 begin, f32 end)GUIScene
setMesh(scene::IAnimatedMesh *mesh=nullptr)GUIScene
setRotation(v2f rot) noexceptGUISceneinline
setStyles(const std::array< StyleSpec, StyleSpec::NUM_STATES > &styles)GUIScene
setTexture(u32 idx, video::ITexture *texture)GUIScene
updateCamera(scene::ISceneNode *target)GUISceneprivate
updateCameraPos()GUISceneinlineprivate
updateTargetPos()GUISceneprivate
~GUIScene()GUIScene