Luanti 5.10.0-dev
 
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Environment Member List

This is the complete list of members for Environment, including all inherited members.

continueRaycast(RaycastState *state, PointedThing *result)Environment
DISABLE_CLASS_COPY(Environment)Environment
Environment(IGameDef *gamedef)Environment
getDayCount()Environment
getDayNightRatio()Environment
getGameDef()Environmentinline
getMap()=0Environmentpure virtual
getSelectedActiveObjects(const core::line3d< f32 > &shootline_on_map, std::vector< PointedThing > &objects, const std::optional< Pointabilities > &pointabilities)=0Environmentpure virtual
getTimeOfDay()Environment
getTimeOfDayF()Environment
line_of_sight(v3f pos1, v3f pos2, v3s16 *p=nullptr)Environment
m_added_objectsEnvironment
m_cache_abm_intervalEnvironmentprotected
m_cache_abm_time_budgetEnvironmentprotected
m_cache_active_block_mgmt_intervalEnvironmentprotected
m_cache_enable_shadersEnvironmentprotected
m_cache_nodetimer_intervalEnvironmentprotected
m_day_countEnvironmentprotected
m_day_night_ratio_overrideEnvironmentprotected
m_enable_day_night_ratio_overrideEnvironmentprotected
m_gamedefEnvironmentprotected
m_time_conversion_skewEnvironmentprotected
m_time_lockEnvironmentprivate
m_time_of_dayEnvironmentprotected
m_time_of_day_fEnvironmentprotected
m_time_of_day_speedEnvironmentprotected
setDayNightRatioOverride(bool enable, u32 value)Environment
setTimeOfDay(u32 time)Environmentvirtual
setTimeOfDaySpeed(float speed)Environment
step(f32 dtime)=0Environmentpure virtual
stepTimeOfDay(float dtime)Environment
~Environment()=defaultEnvironmentvirtual