additional_wear | CraftDefinitionToolRepair | private |
check(const CraftInput &input, IGameDef *gamedef) const | CraftDefinitionToolRepair | virtual |
CraftDefinition()=default | CraftDefinition | |
CraftDefinitionToolRepair()=delete | CraftDefinitionToolRepair | |
CraftDefinitionToolRepair(float additional_wear_) | CraftDefinitionToolRepair | |
decrementInput(CraftInput &input, std::vector< ItemStack > &output_replacements, IGameDef *gamedef) const | CraftDefinitionToolRepair | virtual |
dump() const | CraftDefinitionToolRepair | virtual |
getHash(CraftHashType type) const | CraftDefinitionToolRepair | inlinevirtual |
getHashType() const | CraftDefinition | inline |
getInput(const CraftOutput &output, IGameDef *gamedef) const | CraftDefinitionToolRepair | virtual |
getName() const | CraftDefinitionToolRepair | virtual |
getOutput(const CraftInput &input, IGameDef *gamedef) const | CraftDefinitionToolRepair | virtual |
getPriority() const | CraftDefinition | inline |
hash_type | CraftDefinition | protected |
initHash(IGameDef *gamedef) | CraftDefinitionToolRepair | inlinevirtual |
priority | CraftDefinition | protected |
PRIORITY_NO_RECIPE enum value | CraftDefinition | |
PRIORITY_SHAPED enum value | CraftDefinition | |
PRIORITY_SHAPED_AND_GROUPS enum value | CraftDefinition | |
PRIORITY_SHAPELESS enum value | CraftDefinition | |
PRIORITY_SHAPELESS_AND_GROUPS enum value | CraftDefinition | |
PRIORITY_TOOLREPAIR enum value | CraftDefinition | |
RecipePriority enum name | CraftDefinition | |
~CraftDefinition()=default | CraftDefinition | virtual |
~CraftDefinitionToolRepair()=default | CraftDefinitionToolRepair | virtual |