This is the complete list of members for ClientSoundHandle, including all inherited members.
checkObject(lua_State *L, int narg) | ModApiBase | inlinestatic |
checkobject(lua_State *L, int narg) | ClientSoundHandle | privatestatic |
className | ClientSoundHandle | privatestatic |
ClientSoundHandle(sound_handle_t handle) | ClientSoundHandle | inlineprivate |
create(lua_State *L, sound_handle_t handle) | ClientSoundHandle | static |
gc_object(lua_State *L) | ClientSoundHandle | privatestatic |
getCurrentModPath(lua_State *L) | ModApiBase | static |
getEmergeThread(lua_State *L) | ModApiBase | static |
getEnv(lua_State *L) | ModApiBase | static |
getGameDef(lua_State *L) | ModApiBase | static |
getScriptApi(lua_State *L) | ModApiBase | inlinestatic |
getScriptApiBase(lua_State *L) | ModApiBase | static |
getServer(lua_State *L) | ModApiBase | static |
getServerInventoryMgr(lua_State *L) | ModApiBase | static |
l_deprecated_function(lua_State *L, const char *good, const char *bad, lua_CFunction func) | ModApiBase | static |
l_fade(lua_State *L) | ClientSoundHandle | privatestatic |
l_stop(lua_State *L) | ClientSoundHandle | privatestatic |
m_handle | ClientSoundHandle | private |
methods | ClientSoundHandle | privatestatic |
readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
Register(lua_State *L) | ClientSoundHandle | static |
registerClass(lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) | ModApiBase | static |
registerFunction(lua_State *L, const char *name, lua_CFunction func, int top) | ModApiBase | static |
~ClientSoundHandle()=default | ClientSoundHandle |