This is the complete list of members for RollbackAction, including all inherited members.
| actor | RollbackAction | |
| actor_is_guess | RollbackAction | |
| applyRevert(Map *map, InventoryManager *imgr, IGameDef *gamedef) const | RollbackAction | |
| getPosition(v3s16 *dst) const | RollbackAction | |
| inventory_add | RollbackAction | |
| inventory_index | RollbackAction | |
| inventory_list | RollbackAction | |
| inventory_location | RollbackAction | |
| inventory_stack | RollbackAction | |
| isImportant(IGameDef *gamedef) const | RollbackAction | |
| n_new | RollbackAction | |
| n_old | RollbackAction | |
| p | RollbackAction | |
| RollbackAction()=default | RollbackAction | |
| setModifyInventoryStack(const std::string &inventory_location_, const std::string &inventory_list_, u32 index_, bool add_, const ItemStack &inventory_stack_) | RollbackAction | inline |
| setSetNode(v3s16 p_, const RollbackNode &n_old_, const RollbackNode &n_new_) | RollbackAction | inline |
| toString() const | RollbackAction | |
| Type enum name | RollbackAction | |
| type | RollbackAction | |
| TYPE_MODIFY_INVENTORY_STACK enum value | RollbackAction | |
| TYPE_NOTHING enum value | RollbackAction | |
| TYPE_SET_NODE enum value | RollbackAction | |
| unix_time | RollbackAction |