This is the complete list of members for NodeVisuals, including all inherited members.
| backface_culling | NodeVisuals | |
| collectMaterials(std::vector< u32 > &leaves_materials) | NodeVisuals | private |
| DISABLE_CLASS_COPY(NodeVisuals) | NodeVisuals | |
| DummyGameDef class | NodeVisuals | friend |
| f | NodeVisuals | private |
| fillNodeVisuals(NodeDefManager *ndef, Client *client, void *progress_callback_args) | NodeVisuals | static |
| getColor(u8 param2, video::SColor *color) const | NodeVisuals | |
| mesh_ptr | NodeVisuals | |
| minimap_color | NodeVisuals | |
| NodeVisuals(ContentFeatures *features) | NodeVisuals | inlineprivate |
| palette | NodeVisuals | |
| preUpdateTextures(ITextureSource *tsrc, std::unordered_set< std::string > &pool, const TextureSettings &tsettings) | NodeVisuals | private |
| solidness | NodeVisuals | |
| special_tiles | NodeVisuals | |
| tiles | NodeVisuals | |
| updateMesh(Client *client, const TextureSettings &tsettings) | NodeVisuals | private |
| updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc, Client *client, PreLoadedTextures *texture_pool, const TextureSettings &tsettings) | NodeVisuals | private |
| visual_solidness | NodeVisuals | |
| ~NodeVisuals() | NodeVisuals |