10#include <IGUIEnvironment.h>
11#include <IGUIStaticText.h>
12#include <IVideoDriver.h>
bool m_background_enabled
Definition statusTextHelper.h:63
gui::EGUI_ALIGNMENT m_text_alignment_v
Definition statusTextHelper.h:70
void updatePosition()
Definition statusTextHelper.cpp:126
void setGameStyle()
Definition statusTextHelper.cpp:64
std::wstring m_statustext
Definition statusTextHelper.h:55
video::SColor m_background_color
Definition statusTextHelper.h:61
~StatusTextHelper()
Definition statusTextHelper.cpp:29
const std::wstring & getStatusText() const
Definition statusTextHelper.h:49
float getStatusTextTime() const
Definition statusTextHelper.h:50
StatusTextHelper(gui::IGUIEnvironment *guienv, gui::IGUIElement *parent=nullptr)
Definition statusTextHelper.cpp:11
float m_statustext_time
Definition statusTextHelper.h:56
void setVisible(bool visible)
Definition statusTextHelper.cpp:53
void showStatusText(const std::wstring &str)
Definition statusTextHelper.cpp:37
bool m_use_main_menu_position
Definition statusTextHelper.h:64
video::SColor m_text_color
Definition statusTextHelper.h:60
irr_ptr< gui::IGUIStaticText > m_guitext_status
Definition statusTextHelper.h:53
static constexpr s32 MAIN_MENU_BAR_HEIGHT
Definition statusTextHelper.h:67
float m_fade_progress
Definition statusTextHelper.h:58
float m_display_duration
Definition statusTextHelper.h:57
void clearStatusText()
Definition statusTextHelper.cpp:44
void setMainMenuStyle()
Definition statusTextHelper.cpp:73
void update(float dtime)
Definition statusTextHelper.cpp:83
bool isVisible() const
Definition statusTextHelper.cpp:59
gui::IGUIEnvironment * guienv
Definition clientlauncher.cpp:36