Definition: l_camera.h:27
static int l_get_look_dir(lua_State *L)
Definition: l_camera.cpp:125
static int l_get_look_vertical(lua_State *L)
Definition: l_camera.cpp:148
static int l_set_camera_mode(lua_State *L)
Definition: l_camera.cpp:55
static int gc_object(lua_State *L)
Definition: l_camera.cpp:180
static int l_get_aspect_ratio(lua_State *L)
Definition: l_camera.cpp:158
static int l_get_pos(lua_State *L)
Definition: l_camera.cpp:104
static const luaL_Reg methods[]
Definition: l_camera.h:29
static const char className[]
Definition: l_camera.h:59
static int l_get_offset(lua_State *L)
Definition: l_camera.cpp:115
static void create(lua_State *L, Camera *m)
Definition: l_camera.cpp:32
static int l_get_fov(lua_State *L)
Definition: l_camera.cpp:85
Camera * m_camera
Definition: l_camera.h:49
static int l_get_camera_mode(lua_State *L)
Definition: l_camera.cpp:73
static int l_get_look_horizontal(lua_State *L)
Definition: l_camera.cpp:137
static Camera * getobject(LuaCamera *ref)
Definition: l_camera.cpp:168