Luanti 5.15.0-dev
 
Loading...
Searching...
No Matches
guiScene.h
Go to the documentation of this file.
1// Luanti
2// SPDX-License-Identifier: LGPL-2.1-or-later
3// Copyright (C) 2020 Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
4
5#pragma once
6
7#include "ICameraSceneNode.h"
8#include "StyleSpec.h"
9#include <AnimatedMeshSceneNode.h>
10#include <IGUIElement.h>
11#include <IGUIEnvironment.h>
12
13
14class GUIScene : public gui::IGUIElement
15{
16public:
17 GUIScene(gui::IGUIEnvironment *env, scene::ISceneManager *smgr,
18 gui::IGUIElement *parent, core::recti rect, s32 id = -1);
19
20 ~GUIScene();
21
22 scene::AnimatedMeshSceneNode *setMesh(scene::IAnimatedMesh *mesh = nullptr);
23 void setTexture(u32 idx, video::ITexture *texture);
24 void setBackgroundColor(const video::SColor &color) noexcept { m_bgcolor = color; };
25 void setFrameLoop(f32 begin, f32 end);
26 void setAnimationSpeed(f32 speed);
27 void enableMouseControl(bool enable) noexcept { m_mouse_ctrl = enable; };
28 void setRotation(v2f rot) noexcept { m_custom_rot = rot; };
29 void enableContinuousRotation(bool enable) noexcept { m_inf_rot = enable; };
30 void setStyles(const std::array<StyleSpec, StyleSpec::NUM_STATES> &styles);
31
32 virtual void draw();
33 virtual bool OnEvent(const SEvent &event);
34
35private:
37 void updateTargetPos();
38 void updateCamera(scene::ISceneNode *target);
39 void setCameraRotation(v3f rot);
41 bool correctBounds(v3f &rot);
42 void cameraLoop();
43
44 void updateCameraPos() { m_cam_pos = m_cam->getPosition(); };
45 v3f getCameraRotation() const { return (m_cam_pos - m_target_pos).getHorizontalAngle(); };
46 void rotateCamera(const v3f &delta) { setCameraRotation(getCameraRotation() + delta); };
47
48 scene::ISceneManager *m_smgr;
49 video::IVideoDriver *m_driver;
50 scene::ICameraSceneNode *m_cam;
51 scene::ISceneNode *m_target = nullptr;
52 scene::AnimatedMeshSceneNode *m_mesh = nullptr;
53
54 f32 m_cam_distance = 50.f;
55
56 u64 m_last_time = 0;
57
61 // Cursor positions
64 // Initial rotation
66
67 bool m_mouse_ctrl = true;
68 bool m_update_cam = false;
69 bool m_inf_rot = false;
70 bool m_initial_rotation = true;
71
72 video::SColor m_bgcolor;
73};
Definition guiScene.h:15
void setAnimationSpeed(f32 speed)
Sets the animation speed (FPS) for the mesh.
Definition guiScene.cpp:154
scene::ICameraSceneNode * m_cam
Definition guiScene.h:50
virtual void draw()
Definition guiScene.cpp:62
void enableMouseControl(bool enable) noexcept
Definition guiScene.h:27
v2f m_last_pos
Definition guiScene.h:63
void setTexture(u32 idx, video::ITexture *texture)
Definition guiScene.cpp:49
v3f m_target_pos
Definition guiScene.h:59
~GUIScene()
Definition guiScene.cpp:25
v3f m_last_target_pos
Definition guiScene.h:60
scene::ISceneNode * m_target
Definition guiScene.h:51
video::IVideoDriver * m_driver
Definition guiScene.h:49
void setBackgroundColor(const video::SColor &color) noexcept
Definition guiScene.h:24
void setCameraRotation(v3f rot)
Definition guiScene.cpp:206
bool correctBounds(v3f &rot)
Definition guiScene.cpp:220
void setFrameLoop(f32 begin, f32 end)
Sets the frame loop range for the mesh.
Definition guiScene.cpp:145
void updateTargetPos()
Definition guiScene.cpp:199
virtual bool OnEvent(const SEvent &event)
Definition guiScene.cpp:110
f32 m_cam_distance
Definition guiScene.h:54
scene::AnimatedMeshSceneNode * m_mesh
Definition guiScene.h:52
void setRotation(v2f rot) noexcept
Definition guiScene.h:28
video::SColor m_bgcolor
Definition guiScene.h:72
v2f m_curr_pos
Definition guiScene.h:62
void rotateCamera(const v3f &delta)
Definition guiScene.h:46
void updateCamera(scene::ISceneNode *target)
Definition guiScene.cpp:188
v3f m_cam_pos
Definition guiScene.h:58
scene::ISceneManager * m_smgr
Definition guiScene.h:48
GUIScene(gui::IGUIEnvironment *env, scene::ISceneManager *smgr, gui::IGUIElement *parent, core::recti rect, s32 id=-1)
Definition guiScene.cpp:14
void calcOptimalDistance()
Definition guiScene.cpp:161
scene::AnimatedMeshSceneNode * setMesh(scene::IAnimatedMesh *mesh=nullptr)
Definition guiScene.cpp:32
bool m_mouse_ctrl
Definition guiScene.h:67
void updateCameraPos()
Definition guiScene.h:44
void setStyles(const std::array< StyleSpec, StyleSpec::NUM_STATES > &styles)
Definition guiScene.cpp:133
bool m_initial_rotation
Definition guiScene.h:70
bool m_inf_rot
Definition guiScene.h:69
bool m_update_cam
Definition guiScene.h:68
u64 m_last_time
Definition guiScene.h:56
void enableContinuousRotation(bool enable) noexcept
Definition guiScene.h:29
v3f getCameraRotation() const
Definition guiScene.h:45
void cameraLoop()
Definition guiScene.cpp:240
v2f m_custom_rot
Definition guiScene.h:65
core::vector2d< f32 > v2f
Definition irr_v2d.h:11
core::vector3df v3f
Definition irr_v3d.h:11
#define idx(x, y)
Definition noise.cpp:495