This is the complete list of members for WieldMeshSceneNode, including all inherited members.
| changeToMesh(scene::IMesh *mesh) | WieldMeshSceneNode | private |
| getBoundingBox() const | WieldMeshSceneNode | inlinevirtual |
| getMesh() | WieldMeshSceneNode | inline |
| m_anisotropic_filter | WieldMeshSceneNode | private |
| m_base_color | WieldMeshSceneNode | private |
| m_bilinear_filter | WieldMeshSceneNode | private |
| m_bounding_box | WieldMeshSceneNode | private |
| m_buffer_info | WieldMeshSceneNode | private |
| m_material_type | WieldMeshSceneNode | private |
| m_meshnode | WieldMeshSceneNode | private |
| m_shadow | WieldMeshSceneNode | private |
| m_trilinear_filter | WieldMeshSceneNode | private |
| m_wield_image_frames | WieldMeshSceneNode | private |
| m_wield_overlay_frames | WieldMeshSceneNode | private |
| render() | WieldMeshSceneNode | virtual |
| setColor(video::SColor color) | WieldMeshSceneNode | |
| setExtruded(const TileDef &d0, const TileLayer &l0, const TileDef &d1, const TileLayer &l1, v3f wield_scale, ITextureSource *tsrc) | WieldMeshSceneNode | |
| setExtruded(video::ITexture *base, video::ITexture *overlay, v3f wield_scale) | WieldMeshSceneNode | private |
| setItem(const ItemStack &item, Client *client, bool check_wield_image=true) | WieldMeshSceneNode | |
| setLightColorAndAnimation(video::SColor color, float animation_time) | WieldMeshSceneNode | |
| WieldMeshSceneNode(scene::ISceneManager *mgr, s32 id=-1) | WieldMeshSceneNode | |
| ~WieldMeshSceneNode() | WieldMeshSceneNode | virtual |