Minetest 5.9.0-dev
 
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WieldMeshSceneNode Member List

This is the complete list of members for WieldMeshSceneNode, including all inherited members.

changeToMesh(scene::IMesh *mesh)WieldMeshSceneNodeprivate
getBoundingBox() constWieldMeshSceneNodeinlinevirtual
getMesh()WieldMeshSceneNodeinline
m_anisotropic_filterWieldMeshSceneNodeprivate
m_base_colorWieldMeshSceneNodeprivate
m_bilinear_filterWieldMeshSceneNodeprivate
m_bounding_boxWieldMeshSceneNodeprivate
m_colorsWieldMeshSceneNodeprivate
m_enable_shadersWieldMeshSceneNodeprivate
m_lightingWieldMeshSceneNodeprivate
m_material_typeWieldMeshSceneNodeprivate
m_meshnodeWieldMeshSceneNodeprivate
m_shadowWieldMeshSceneNodeprivate
m_trilinear_filterWieldMeshSceneNodeprivate
render()WieldMeshSceneNodevirtual
setColor(video::SColor color)WieldMeshSceneNode
setCube(const ContentFeatures &f, v3f wield_scale)WieldMeshSceneNode
setExtruded(const std::string &imagename, const std::string &overlay_image, v3f wield_scale, ITextureSource *tsrc, u8 num_frames)WieldMeshSceneNode
setItem(const ItemStack &item, Client *client, bool check_wield_image=true)WieldMeshSceneNode
setNodeLightColor(video::SColor color)WieldMeshSceneNode
WieldMeshSceneNode(scene::ISceneManager *mgr, s32 id=-1, bool lighting=false)WieldMeshSceneNode
~WieldMeshSceneNode()WieldMeshSceneNodevirtual