This is the complete list of members for Sky, including all inherited members.
| addTextureToSkybox(const std::string &texture, int material_id, ITextureSource *tsrc) | Sky | |
| clearSkyboxTextures() | Sky | inline |
| draw_moon(video::IVideoDriver *driver, const video::SColor &mooncolor, const video::SColor &mooncolor2, float wicked_time_of_day) | Sky | private |
| draw_sky_body(std::array< video::S3DVertex, 4 > &vertices, float pos_1, float pos_2, const video::SColor &c) | Sky | private |
| draw_stars(video::IVideoDriver *driver, float wicked_time_of_day) | Sky | private |
| draw_sun(video::IVideoDriver *driver, const video::SColor &suncolor, const video::SColor &suncolor2, float wicked_time_of_day) | Sky | private |
| getBgColor() const | Sky | inline |
| getBoundingBox() const | Sky | inlinevirtual |
| getBrightness() | Sky | inline |
| getCloudColor() const | Sky | inline |
| getCloudsVisible() const | Sky | inline |
| getFogColor() const | Sky | inline |
| getFogDistance() const | Sky | inline |
| getFogStart() const | Sky | inline |
| getMaterial(u32 i) | Sky | inlinevirtual |
| getMaterialCount() const | Sky | inlinevirtual |
| getMoonDirection() | Sky | |
| getMoonVisible() const | Sky | inline |
| getSkyColor() const | Sky | inline |
| getSunDirection() | Sky | |
| getSunVisible() const | Sky | inline |
| m_bgcolor | Sky | private |
| m_bgcolor_bright_f | Sky | private |
| m_box | Sky | private |
| m_brightness | Sky | private |
| m_cloud_brightness | Sky | private |
| m_cloudcolor_bright_f | Sky | private |
| m_cloudcolor_dawn_f | Sky | private |
| m_cloudcolor_day_f | Sky | private |
| m_cloudcolor_f | Sky | private |
| m_clouds_enabled | Sky | private |
| m_clouds_visible | Sky | private |
| m_default_tint | Sky | private |
| m_directional_colored_fog | Sky | private |
| m_fallback_bg_color | Sky | private |
| m_first_update | Sky | private |
| m_horizon_blend() | Sky | inlineprivate |
| m_in_clouds | Sky | private |
| m_materials | Sky | private |
| m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor) | Sky | inlineprivatestatic |
| m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor) | Sky | inlineprivatestatic |
| m_moon_params | Sky | private |
| m_moon_texture | Sky | private |
| m_moon_tonemap | Sky | private |
| m_seed | Sky | private |
| m_sky_params | Sky | private |
| m_skycolor | Sky | private |
| m_skycolor_bright_f | Sky | private |
| m_star_params | Sky | private |
| m_stars | Sky | private |
| m_sun_params | Sky | private |
| m_sun_texture | Sky | private |
| m_sun_tonemap | Sky | private |
| m_sunlight_seen | Sky | private |
| m_time_brightness | Sky | private |
| m_time_of_day | Sky | private |
| m_visible | Sky | private |
| OnRegisterSceneNode() | Sky | virtual |
| overrideColors(video::SColor bgcolor, video::SColor skycolor) | Sky | inline |
| place_sky_body(std::array< video::S3DVertex, 4 > &vertices, float horizon_position, float day_position) | Sky | private |
| render() | Sky | virtual |
| setBodyOrbitTilt(float body_orbit_tilt) | Sky | inline |
| setCloudsEnabled(bool clouds_enabled) | Sky | inline |
| setFallbackBgColor(video::SColor fallback_bg_color) | Sky | inline |
| setFogColor(video::SColor v) | Sky | inline |
| setFogDistance(s16 fog_distance) | Sky | inline |
| setFogStart(float fog_start) | Sky | inline |
| setHorizonTint(video::SColor sun_tint, video::SColor moon_tint, const std::string &use_sun_tint) | Sky | |
| setInClouds(bool clouds) | Sky | inline |
| setMoonScale(f32 moon_scale) | Sky | inline |
| setMoonTexture(const std::string &moon_texture, const std::string &moon_tonemap, ITextureSource *tsrc) | Sky | |
| setMoonVisible(bool moon_visible) | Sky | inline |
| setSkyColors(const SkyColor &sky_color) | Sky | |
| setStarColor(video::SColor star_color) | Sky | inline |
| setStarCount(u16 star_count) | Sky | |
| setStarDayOpacity(f32 day_opacity) | Sky | inline |
| setStarScale(f32 star_scale) | Sky | inline |
| setStarsVisible(bool stars_visible) | Sky | inline |
| setSunriseTexture(const std::string &sunglow_texture, ITextureSource *tsrc) | Sky | |
| setSunriseVisible(bool glow_visible) | Sky | inline |
| setSunScale(f32 sun_scale) | Sky | inline |
| setSunTexture(const std::string &sun_texture, const std::string &sun_tonemap, ITextureSource *tsrc) | Sky | |
| setSunVisible(bool sun_visible) | Sky | inline |
| setVisible(bool visible) | Sky | inline |
| Sky(s32 id, RenderingEngine *rendering_engine, ITextureSource *tsrc, IShaderSource *ssrc) | Sky | |
| update(float m_time_of_day, float time_brightness, float direct_brightness, bool sunlight_seen, CameraMode cam_mode, float yaw, float pitch) | Sky | |
| updateStars() | Sky | private |